diff --git a/Barotrauma/BarotraumaClient/Source/GameSession/GameModes/Tutorials/BasicTutorial.cs b/Barotrauma/BarotraumaClient/Source/GameSession/GameModes/Tutorials/BasicTutorial.cs index 84140c9db..ac584f7b8 100644 --- a/Barotrauma/BarotraumaClient/Source/GameSession/GameModes/Tutorials/BasicTutorial.cs +++ b/Barotrauma/BarotraumaClient/Source/GameSession/GameModes/Tutorials/BasicTutorial.cs @@ -269,7 +269,7 @@ namespace Barotrauma.Tutorials } yield return new WaitForSeconds(0.5f); - infoBox = CreateInfoFrame("The green rectangle in the middle is the submarine, and the flickering shapes outside it are the walls of an underwater cavern. " + infoBox = CreateInfoFrame("The blue rectangle in the middle is the submarine, and the flickering shapes outside it are the walls of an underwater cavern. " + "Try moving the submarine by clicking somewhere on the monitor and dragging the pointer to the direction you want to go to."); while (steering.TargetVelocity == Vector2.Zero && steering.TargetVelocity.Length() < 50.0f)