fixed reloadlua breaking __call metamethods, fixed singleplayer crash, added fun things to client-side lua :)
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@@ -2805,6 +2805,10 @@ namespace Barotrauma.Networking
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public override void AddChatMessage(ChatMessage message)
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{
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var should = new LuaResult(GameMain.Lua.hook.Call("chatMessage", new object[] { message.Text, message.SenderClient, message.Type, message }));
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if (should.Bool()) return;
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base.AddChatMessage(message);
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if (string.IsNullOrEmpty(message.Text)) { return; }
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