Server port included in refresh and remove requests to master server, spectators see indicators for both subs during combat missions
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@@ -227,6 +227,7 @@ namespace Barotrauma.Networking
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var request = new RestRequest("masterserver3.php", Method.GET);
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request.AddParameter("action", "refreshserver");
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request.AddParameter("serverport", Port);
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request.AddParameter("gamestarted", gameStarted ? 1 : 0);
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request.AddParameter("currplayers", connectedClients.Count);
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request.AddParameter("maxplayers", config.MaximumConnections);
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@@ -2009,6 +2010,7 @@ namespace Barotrauma.Networking
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{
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var request = new RestRequest("masterserver2.php", Method.GET);
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request.AddParameter("action", "removeserver");
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request.AddParameter("serverport", Port);
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restClient.Execute(request);
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restClient = null;
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