Tweaked AITarget ranges: now it's possible to evade some monsters by stopping the sub and/or turning off noisy devices, AITarget ranges can be made visible by entering "ShowAITargets" in the console, misc cleanup
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@@ -59,7 +59,7 @@ namespace Barotrauma
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get { return Submarine == null ? Position : Submarine.Position + Position; }
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}
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public Vector2 DrawPosition
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public virtual Vector2 DrawPosition
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{
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get { return Submarine == null ? Position : Submarine.DrawPosition + Position; }
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}
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