Tweaked AITarget ranges: now it's possible to evade some monsters by stopping the sub and/or turning off noisy devices, AITarget ranges can be made visible by entering "ShowAITargets" in the console, misc cleanup

This commit is contained in:
Regalis
2016-03-12 21:35:08 +02:00
parent c99f94b1de
commit d713874bd6
11 changed files with 113 additions and 104 deletions

View File

@@ -59,7 +59,7 @@ namespace Barotrauma
get { return Submarine == null ? Position : Submarine.Position + Position; }
}
public Vector2 DrawPosition
public virtual Vector2 DrawPosition
{
get { return Submarine == null ? Position : Submarine.DrawPosition + Position; }
}