Tweaked AITarget ranges: now it's possible to evade some monsters by stopping the sub and/or turning off noisy devices, AITarget ranges can be made visible by entering "ShowAITargets" in the console, misc cleanup
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@@ -421,6 +421,11 @@ namespace Barotrauma
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//Ragdoll.DebugDraw = !Ragdoll.DebugDraw;
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GameMain.DebugDraw = !GameMain.DebugDraw;
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break;
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case "drawaitargets":
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case "showaitargets":
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AITarget.ShowAITargets = !AITarget.ShowAITargets;
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break;
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case "sendrandomdata":
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int messageCount = 1;
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