v1.0.21.0 (summer patch hotfix)
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@@ -1136,7 +1136,7 @@ namespace Barotrauma
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}
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}
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foreach (KeyValuePair<Identifier, float> treatment in affliction.Prefab.TreatmentSuitability)
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foreach (KeyValuePair<Identifier, float> treatment in affliction.Prefab.TreatmentSuitabilities)
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{
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float suitability = treatment.Value * strength;
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if (treatment.Value > strength)
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