v1.0.21.0 (summer patch hotfix)
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-1
@@ -222,7 +222,8 @@ namespace Barotrauma
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{
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var objective = new AIObjectiveGoTo(Item, character, objectiveManager)
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{
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TargetName = Item.Name
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TargetName = Item.Name,
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SpeakCannotReachCondition = () => isPriority
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};
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if (repairTool != null)
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{
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