v1.0.21.0 (summer patch hotfix)

This commit is contained in:
Regalis11
2023-06-21 16:14:31 +03:00
parent f95be0511c
commit d6a886bf6b
29 changed files with 241 additions and 136 deletions
@@ -200,7 +200,8 @@ namespace Barotrauma
Leak.linkedTo.Any(e => e is Hull h && (character.CurrentHull == h || h.linkedTo.Contains(character.CurrentHull))),
endNodeFilter = IsSuitableEndNode,
// The Go To objective can be abandoned if the leak is fixed (in which case we don't want to use the dialogue)
SpeakCannotReachCondition = () => !CheckObjectiveSpecific()
// Only report about contextual targets.
SpeakCannotReachCondition = () => isPriority && !CheckObjectiveSpecific()
},
onAbandon: () =>
{