v1.0.21.0 (summer patch hotfix)

This commit is contained in:
Regalis11
2023-06-21 16:14:31 +03:00
parent f95be0511c
commit d6a886bf6b
29 changed files with 241 additions and 136 deletions
@@ -160,8 +160,9 @@ namespace Barotrauma
int crewAreaY = ButtonAreaTop.Bottom + Padding;
int crewAreaHeight = ObjectiveAnchor.Top - Padding - crewAreaY;
float crewAreaWidthMultiplier = GUI.IsUltrawide ? GUI.HorizontalAspectRatio : 1.0f;
CrewArea = new Rectangle(Padding, crewAreaY, (int)(Math.Max(400 * GUI.Scale, 220) * crewAreaWidthMultiplier), crewAreaHeight);
CrewArea = new Rectangle(Padding, crewAreaY,
(int)MathHelper.Clamp(400 * GUI.Scale, 220, GameMain.GraphicsHeight * 0.4f),
crewAreaHeight);
InventoryAreaLower = new Rectangle(ChatBoxArea.Right + Padding * 7, inventoryTopY, GameMain.GraphicsWidth - Padding * 9 - ChatBoxArea.Width, GameMain.GraphicsHeight - inventoryTopY);
int healthWindowWidth = (int)(GameMain.GraphicsWidth * 0.5f);