Lighting improvements: lightmap is drawn over all structures and blurred, flashlight item, OnContained statuseffects are also applied when the item is contained in a characterinventory
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@@ -37,3 +37,9 @@
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/processorParam:DebugMode=Auto
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/build:watershader.fx
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#begin blurshader.fx
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/importer:EffectImporter
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/processor:EffectProcessor
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/processorParam:DebugMode=Auto
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/build:blurshader.fx
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