Lighting improvements: lightmap is drawn over all structures and blurred, flashlight item, OnContained statuseffects are also applied when the item is contained in a characterinventory
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@@ -985,7 +985,12 @@
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup>
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<None Include="app.config" />
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<None Include="Content\blurshader.xnb">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Content\blurshader.xnb">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Content\Characters\Crawler\attack1.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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