From d5eb804de9ad665ab43e5fc44fb944be55909874 Mon Sep 17 00:00:00 2001 From: Evil Factory <36804725+evilfactory@users.noreply.github.com> Date: Sun, 10 Apr 2022 17:38:21 -0300 Subject: [PATCH] MaxPlayers above 30 breaks stuff... why? --- .../BarotraumaShared/SharedSource/Networking/NetConfig.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Barotrauma/BarotraumaShared/SharedSource/Networking/NetConfig.cs b/Barotrauma/BarotraumaShared/SharedSource/Networking/NetConfig.cs index 83a5fa7f4..6e5776d1a 100644 --- a/Barotrauma/BarotraumaShared/SharedSource/Networking/NetConfig.cs +++ b/Barotrauma/BarotraumaShared/SharedSource/Networking/NetConfig.cs @@ -8,7 +8,7 @@ namespace Barotrauma.Networking public const int DefaultPort = 27015; public const int DefaultQueryPort = 27016; - public const int MaxPlayers = 256; + public const int MaxPlayers = 30; public const int ServerNameMaxLength = 60; public const int ServerMessageMaxLength = 2000;