(a35fe28dc) Use ToLowerInvariant when checking hull names during submarine loading (otherwise it may not work correctly on some locales)

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:34:03 +03:00
parent 3d354e32b2
commit d57f851dc2
11 changed files with 155 additions and 304 deletions
@@ -658,6 +658,25 @@ namespace Barotrauma.Items.Components
}
}
if (targetItem.Prefab.DeconstructItems.Any())
{
inputContainer.Inventory.RemoveItem(targetItem);
Entity.Spawner.AddToRemoveQueue(targetItem);
MoveInputQueue();
PutItemsToLinkedContainer();
}
else
{
if (outputContainer.Inventory.Items.All(i => i != null))
{
targetItem.Drop(dropper: null);
}
else
{
outputContainer.Inventory.TryPutItem(targetItem, user: null, createNetworkEvent: true);
}
}
if (targetItem.Prefab.DeconstructItems.Any())
{
inputContainer.Inventory.RemoveItem(targetItem);