Server job assigning logic, submarine movement syncing, submarine collision improvements, spawnpoints in levels
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@@ -92,11 +92,13 @@ namespace Subsurface
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}
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public static ScriptedEvent LoadRandom()
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public static ScriptedEvent LoadRandom(string seed)
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{
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XDocument doc = ToolBox.TryLoadXml(configFile);
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if (doc == null) return null;
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Random rand = new Random(seed.GetHashCode());
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int eventCount = doc.Root.Elements().Count();
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//int[] commonness = new int[eventCount];
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float[] eventProbability = new float[eventCount];
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@@ -123,9 +125,9 @@ namespace Subsurface
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probabilitySum += eventProbability[i];
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i++;
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}
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}
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float randomNumber = Rand.Range(0.0f,probabilitySum);
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float randomNumber = (float)rand.NextDouble() * probabilitySum;
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i = 0;
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foreach (XElement element in doc.Root.Elements())
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