Server job assigning logic, submarine movement syncing, submarine collision improvements, spawnpoints in levels

This commit is contained in:
Regalis
2015-07-08 11:37:47 +03:00
parent 3af9b8183b
commit d56f7f3f77
155 changed files with 39772 additions and 261 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ namespace Subsurface
protected override void Start()
{
WayPoint randomWayPoint = WayPoint.GetRandom(WayPoint.SpawnType.Enemy);
WayPoint randomWayPoint = WayPoint.GetRandom(SpawnType.Enemy);
int amount = Rand.Range(minAmount, maxAmount, false);