Option to choose which submarine to use as the respawn shuttle, submarines can be given "tags" (atm just shuttle and HideInMenu), separate saving window in sub editor
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@@ -3,8 +3,10 @@ using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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namespace Barotrauma
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{
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@@ -19,7 +21,9 @@ namespace Barotrauma
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private GUIFrame loadFrame;
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private GUITextBox nameBox, descriptionBox;
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private GUIFrame saveFrame;
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private GUITextBox nameBox;
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const int PreviouslyUsedCount = 10;
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private GUIListBox previouslyUsedList;
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@@ -88,24 +92,23 @@ namespace Barotrauma
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var button = new GUIButton(new Rectangle(0, 0, 70, 20), "Open...", GUI.Style, topPanel);
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button.OnClicked = CreateLoadScreen;
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nameBox = new GUITextBox(new Rectangle(150, 0, 150, 20), GUI.Style, topPanel);
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nameBox.OnEnterPressed = ChangeSubName;
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button = new GUIButton(new Rectangle(80,0,70,20), "Save", GUI.Style, topPanel);
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button.OnClicked = (GUIButton btn, object data) =>
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{
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CreateSaveScreen();
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button = new GUIButton(new Rectangle(310,0,70,20), "Save", GUI.Style, topPanel);
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button.OnClicked = SaveSub;
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return true;
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};
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new GUITextBlock(new Rectangle(390, 0, 100, 20), "Description: ", GUI.Style, topPanel);
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descriptionBox = new GUITextBox(new Rectangle(490, 0, 200, 20), null, null, Alignment.TopLeft,
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Alignment.TopLeft, GUI.Style, topPanel);
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descriptionBox.Wrap = true;
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descriptionBox.OnSelected += ExpandDescriptionBox;
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descriptionBox.OnTextChanged = ChangeSubDescription;
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//new GUITextBlock(new Rectangle(390, 0, 100, 20), "Link ", GUI.Style, topPanel);
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var nameLabel = new GUITextBlock(new Rectangle(170, -4, 150, 20), "", GUI.Style, topPanel, GUI.LargeFont);
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nameLabel.TextGetter = GetSubName;
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var linkedSubBox = new GUIDropDown(new Rectangle(750,0,200,20), "Add submarine", GUI.Style, topPanel);
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linkedSubBox.ToolTip =
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"Places another submarine into the current submarine file. "+
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"Can be used for adding things such as smaller vessels, "+
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"escape pods or detachable sections into the main submarine.";
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foreach (Submarine sub in Submarine.SavedSubmarines)
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{
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linkedSubBox.AddItem(sub.Name, sub);
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@@ -121,8 +124,7 @@ namespace Barotrauma
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GUITextBlock structureCount = new GUITextBlock(new Rectangle(0, 50, 0, 20), "", GUI.Style, leftPanel);
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structureCount.TextGetter = GetStructureCount;
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GUItabs = new GUIComponent[Enum.GetValues(typeof(MapEntityCategory)).Length];
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GUItabs = new GUIComponent[Enum.GetValues(typeof(MapEntityCategory)).Length];
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int width = 400, height = 400;
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int y = 90;
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@@ -255,19 +257,19 @@ namespace Barotrauma
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if (Submarine.MainSub != null)
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{
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cam.Position = Submarine.MainSub.Position + Submarine.MainSub.HiddenSubPosition;
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nameBox.Text = Submarine.MainSub.Name;
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descriptionBox.Text = ToolBox.LimitString(Submarine.MainSub.Description, 15);
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//nameBox.Text = Submarine.MainSub.Name;
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//descriptionBox.Text = ToolBox.LimitString(Submarine.MainSub.Description, 15);
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}
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else
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{
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cam.Position = Submarine.HiddenSubStartPosition;
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nameBox.Text = "";
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descriptionBox.Text = "";
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//if (nameBox != null) nameBox.Text = "";
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//descriptionBox.Text = "";
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Submarine.MainSub = new Submarine(Path.Combine(Submarine.SavePath, "Unnamed.sub"), "", false);
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}
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nameBox.Deselect();
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//nameBox.Deselect();
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cam.UpdateTransform();
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}
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@@ -345,6 +347,91 @@ namespace Barotrauma
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return false;
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}
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private void CreateSaveScreen()
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{
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int width = 400, height = 400;
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int y = 0;
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saveFrame = new GUIFrame(new Rectangle(GameMain.GraphicsWidth / 2 - width / 2, GameMain.GraphicsHeight / 2 - height / 2, width, height), GUI.Style, null);
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saveFrame.Padding = new Vector4(10.0f, 10.0f, 10.0f, 10.0f);
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new GUITextBlock(new Rectangle(0,0,200,30), "Save submarine", GUI.Style, saveFrame, GUI.LargeFont);
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y += 30;
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new GUITextBlock(new Rectangle(0,y,150,20), "Name:", GUI.Style, saveFrame);
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y += 20;
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nameBox = new GUITextBox(new Rectangle(5, y, 150, 20), GUI.Style, saveFrame);
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nameBox.OnEnterPressed = ChangeSubName;
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nameBox.Text = GetSubName();
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y += 30;
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new GUITextBlock(new Rectangle(0, y, 150, 20), "Description:", GUI.Style, saveFrame);
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y += 20;
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var descriptionBox = new GUITextBox(new Rectangle(5, y, 0, 100), null, null, Alignment.TopLeft,
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Alignment.TopLeft, GUI.Style, saveFrame);
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descriptionBox.Wrap = true;
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descriptionBox.Text = Submarine.MainSub == null ? "" : Submarine.MainSub.Description;
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descriptionBox.OnSelected += ExpandDescriptionBox;
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descriptionBox.OnTextChanged = ChangeSubDescription;
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y += descriptionBox.Rect.Height + 15;
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new GUITextBlock(new Rectangle(0, y, 150, 20), "Settings:", GUI.Style, saveFrame);
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y += 20;
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int tagX = 10, tagY = 0;
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foreach (SubmarineTag tag in Enum.GetValues(typeof(SubmarineTag)))
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{
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FieldInfo fi = typeof(SubmarineTag).GetField(tag.ToString());
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DescriptionAttribute[] attributes = (DescriptionAttribute[])fi.GetCustomAttributes(typeof(DescriptionAttribute), false);
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string tagStr = attributes.Length > 0 ? attributes[0].Description : "";
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var tagTickBox = new GUITickBox(new Rectangle(tagX, y+ tagY, 20, 20), tagStr, Alignment.TopLeft, saveFrame);
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tagTickBox.Selected = Submarine.MainSub == null ? false : Submarine.MainSub.HasTag(tag);
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tagTickBox.UserData = tag;
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tagTickBox.OnSelected = (GUITickBox tickBox) =>
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{
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if (Submarine.MainSub == null) return false;
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if (tickBox.Selected)
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{
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Submarine.MainSub.AddTag((SubmarineTag)tickBox.UserData);
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}
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else
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{
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Submarine.MainSub.RemoveTag((SubmarineTag)tickBox.UserData);
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}
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return true;
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};
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tagY += 25;
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if (tagY > 100)
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{
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tagY = 0;
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tagX += 200;
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}
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}
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var saveButton = new GUIButton(new Rectangle(-90, 0, 80, 20), "Save", Alignment.Right | Alignment.Bottom, GUI.Style, saveFrame);
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saveButton.OnClicked = SaveSub;
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var cancelButton = new GUIButton(new Rectangle(0, 0, 80, 20), "Cancel", Alignment.Right | Alignment.Bottom, GUI.Style, saveFrame);
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cancelButton.OnClicked = (GUIButton btn, object userdata) =>
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{
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saveFrame = null;
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return true;
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};
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}
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private bool CreateLoadScreen(GUIButton button, object obj)
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{
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Submarine.Preload();
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@@ -427,8 +514,8 @@ namespace Barotrauma
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Submarine.MainSub = selectedSub;
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selectedSub.Load(true);
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nameBox.Text = selectedSub.Name;
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descriptionBox.Text = ToolBox.LimitString(selectedSub.Description,15);
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//nameBox.Text = selectedSub.Name;
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//descriptionBox.Text = ToolBox.LimitString(selectedSub.Description,15);
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loadFrame = null;
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@@ -737,10 +824,10 @@ namespace Barotrauma
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if (GUIComponent.MouseOn == null)
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{
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if (nameBox.Selected && PlayerInput.LeftButtonClicked())
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{
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ChangeSubName(nameBox, nameBox.Text);
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}
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//if (nameBox.Selected && PlayerInput.LeftButtonClicked())
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//{
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// ChangeSubName(nameBox, nameBox.Text);
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//}
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cam.MoveCamera((float)deltaTime);
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//cam.Zoom = MathHelper.Clamp(cam.Zoom + (PlayerInput.ScrollWheelSpeed / 1000.0f)*cam.Zoom, 0.1f, 2.0f);
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@@ -797,6 +884,10 @@ namespace Barotrauma
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loadFrame.Update((float)deltaTime);
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if (PlayerInput.RightButtonClicked()) loadFrame = null;
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}
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else if (saveFrame != null)
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{
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saveFrame.Update((float)deltaTime);
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}
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else if (selectedTab > -1)
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{
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GUItabs[selectedTab].Update((float)deltaTime);
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@@ -879,6 +970,10 @@ namespace Barotrauma
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{
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loadFrame.Draw(spriteBatch);
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}
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else if (saveFrame != null)
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{
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saveFrame.Draw(spriteBatch);
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}
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else if (selectedTab > -1)
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{
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GUItabs[selectedTab].Draw(spriteBatch);
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