Replace '' (two single quotes) with \" (double quote)
We must correct post-traumatic Blitz disorder
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@@ -143,7 +143,7 @@ namespace Barotrauma.Networking
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}
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catch
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{
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new GUIMessageBox("Could not connect to server", "Failed to resolve address ''"+serverIP+":"+Port+"''. Please make sure you have entered a valid IP address.");
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new GUIMessageBox("Could not connect to server", "Failed to resolve address \""+serverIP+":"+Port+"\". Please make sure you have entered a valid IP address.");
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return;
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}
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@@ -174,9 +174,9 @@ namespace Barotrauma.Networking
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}
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String sendPw = "";
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if (password.Length>0)
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{
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sendPw = Encoding.UTF8.GetString(NetUtility.ComputeSHAHash(Encoding.UTF8.GetBytes(password)));
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if (password.Length>0)
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{
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sendPw = Encoding.UTF8.GetString(NetUtility.ComputeSHAHash(Encoding.UTF8.GetBytes(password)));
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}
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CoroutineManager.StartCoroutine(WaitForStartingInfo(sendPw));
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@@ -742,7 +742,7 @@ namespace Barotrauma.Networking
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if (gameMode == null)
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{
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DebugConsole.ThrowError("Game mode ''" + modeName + "'' not found!");
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DebugConsole.ThrowError("Game mode \"" + modeName + "\" not found!");
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yield return CoroutineStatus.Success;
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}
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@@ -782,7 +782,7 @@ namespace Barotrauma.Networking
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GameMain.GameScreen.Select();
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AddChatMessage("Press TAB to chat. Use ''r;'' to talk through the radio.", ChatMessageType.Server);
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AddChatMessage("Press TAB to chat. Use \"r;\" to talk through the radio.", ChatMessageType.Server);
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//GameMain.GameSession.CrewManager.CreateCrewFrame(crew);
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@@ -984,7 +984,7 @@ namespace Barotrauma.Networking
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}
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else if (receiver.Status == FileTransferStatus.Finished)
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{
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new GUIMessageBox("Download finished", "File ''" + receiver.FileName + "'' was downloaded succesfully.");
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new GUIMessageBox("Download finished", "File \"" + receiver.FileName + "\" was downloaded succesfully.");
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switch (receiver.FileType)
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{
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