Replace '' (two single quotes) with \" (double quote)

We must correct post-traumatic Blitz disorder
This commit is contained in:
juanjp600
2016-09-24 21:26:08 -03:00
parent f21000124b
commit d537e8795a
50 changed files with 120 additions and 120 deletions
+5 -5
View File
@@ -65,7 +65,7 @@ namespace Barotrauma
textBox.Color = Color.Black * 0.7f;
NewMessage("Press F3 to open/close the debug console", Color.Cyan);
NewMessage("Enter ''help'' for a list of available console commands", Color.Cyan);
NewMessage("Enter \"help\" for a list of available console commands", Color.Cyan);
}
@@ -163,7 +163,7 @@ namespace Barotrauma
#if !DEBUG
if (GameMain.Client != null && !IsCommandPermitted(commands[0].ToLowerInvariant(), GameMain.Client))
{
ThrowError("You're not permitted to use the command ''" + commands[0].ToLowerInvariant()+"''!");
ThrowError("You're not permitted to use the command \"" + commands[0].ToLowerInvariant()+"\"!");
return;
}
#endif
@@ -172,7 +172,7 @@ namespace Barotrauma
{
case "help":
NewMessage("menu: go to main menu", Color.Cyan);
NewMessage("game: enter the ''game screen''", Color.Cyan);
NewMessage("game: enter the \"game screen\"", Color.Cyan);
NewMessage("edit: switch to submarine editor", Color.Cyan);
NewMessage("edit [submarine name]: load a submarine and switch to submarine editor", Color.Cyan);
NewMessage("load [submarine name]: load a submarine", Color.Cyan);
@@ -212,7 +212,7 @@ namespace Barotrauma
NewMessage("kick [name]: kick a player out from the server", Color.Cyan);
NewMessage("ban [name]: kick and ban the player from the server", Color.Cyan);
NewMessage("banip [IP address]: ban the IP address from the server", Color.Cyan);
NewMessage("debugdraw: toggles the ''debug draw mode''", Color.Cyan);
NewMessage("debugdraw: toggles the \"debug draw mode\"", Color.Cyan);
NewMessage("netstats: toggles the visibility of the network statistics panel", Color.Cyan);
break;
@@ -673,7 +673,7 @@ namespace Barotrauma
if (GameMain.Config.MasterServerUrl != "http://www.undertowgames.com/baromaster")
{
DebugConsole.ThrowError("MasterServerUrl ''"+GameMain.Config.MasterServerUrl+"''!");
DebugConsole.ThrowError("MasterServerUrl \""+GameMain.Config.MasterServerUrl+"\"!");
}
GameMain.Config.Save("config.xml");