Build 0.18.1.0
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@@ -18,11 +18,14 @@ namespace Barotrauma
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bool skipMainSubs = GameMain.GameSession.GameMode is CampaignMode { IsFirstRound: false };
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if (!skipMainSubs)
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{
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if (Submarine.MainSub is Submarine mainSub && mainSub.Info.IsPlayer)
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{
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SpawnStartItems(mainSub);
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}
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for (int i = 0; i < Submarine.MainSubs.Length; i++)
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{
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var sub = Submarine.MainSubs[i];
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if (sub == null || sub.Info.InitialSuppliesSpawned) { continue; }
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SpawnStartItems(sub);
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var subs = sub.GetConnectedSubs().Where(s => s.TeamID == sub.TeamID);
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CreateAndPlace(subs);
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subs.ForEach(s => s.Info.InitialSuppliesSpawned = true);
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@@ -79,7 +82,6 @@ namespace Barotrauma
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return;
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}
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initialSpawnPos = spawnHull;
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}
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else
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{
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