(9f5c9fbcb) Make sure lazy-loaded sprites load their texture when creating a GUIImage, because the image needs to know the size of the texture to scale itself correctly. Fixes location portraits not being visible in the campaign menu when a location is selected for the first time.
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@@ -126,7 +126,7 @@ namespace Barotrauma
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CanChangeTo.Add(new LocationTypeChange(Identifier, subElement));
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break;
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case "portrait":
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var portrait = new Sprite(subElement);
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var portrait = new Sprite(subElement, lazyLoad: true);
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if (portrait != null)
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{
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portraits.Add(portrait);
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