(9f5c9fbcb) Make sure lazy-loaded sprites load their texture when creating a GUIImage, because the image needs to know the size of the texture to scale itself correctly. Fixes location portraits not being visible in the campaign menu when a location is selected for the first time.
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@@ -210,13 +210,8 @@ namespace Barotrauma.Items.Components
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{
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Entity.Spawner.AddToSpawnQueue(fabricatedItem.TargetItem, outputContainer.Inventory, fabricatedItem.TargetItem.Health * fabricatedItem.OutCondition);
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}
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bool isNotClient = true;
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#if CLIENT
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isNotClient = GameMain.Client == null;
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#endif
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if (isNotClient && user != null)
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if ((GameMain.NetworkMember == null || GameMain.NetworkMember.IsServer) && user != null && !user.Removed)
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{
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foreach (Skill skill in fabricatedItem.RequiredSkills)
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{
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