(9f5c9fbcb) Make sure lazy-loaded sprites load their texture when creating a GUIImage, because the image needs to know the size of the texture to scale itself correctly. Fixes location portraits not being visible in the campaign menu when a location is selected for the first time.
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@@ -425,7 +425,7 @@ namespace Barotrauma.Items.Components
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{
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if (steerArea.Rect.Contains(PlayerInput.MousePosition))
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{
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if (!PlayerInput.KeyDown(InputType.Deselect) && !PlayerInput.KeyHit(InputType.Deselect))
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if (!PlayerInput.KeyDown(InputType.Select) && !PlayerInput.KeyHit(InputType.Select))
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{
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Character.DisableControls = true;
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}
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