(9f5c9fbcb) Make sure lazy-loaded sprites load their texture when creating a GUIImage, because the image needs to know the size of the texture to scale itself correctly. Fixes location portraits not being visible in the campaign menu when a location is selected for the first time.

This commit is contained in:
Joonas Rikkonen
2019-04-04 11:08:18 +03:00
parent 7491b06a5d
commit d4752bb6a0
56 changed files with 854 additions and 572 deletions
@@ -624,9 +624,10 @@ namespace Barotrauma.Tutorials
private Character CrewMemberWithJob(string job)
{
job = job.ToLowerInvariant();
for (int i = 0; i < crew.Count; i++)
{
if (crew[i].Info.Job.Name == job) return crew[i];
if (crew[i].Info.Job.Prefab.Identifier.ToLowerInvariant() == job) return crew[i];
}
return null;