v0.19.9.0
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@@ -348,11 +348,15 @@ namespace Barotrauma
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completed =
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DetermineCompleted() &&
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(completeCheckDataAction == null ||completeCheckDataAction.GetSuccess());
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if (Prefab.LocationTypeChangeOnCompleted != null)
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if (completed)
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{
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ChangeLocationType(Prefab.LocationTypeChangeOnCompleted);
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if (Prefab.LocationTypeChangeOnCompleted != null)
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{
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ChangeLocationType(Prefab.LocationTypeChangeOnCompleted);
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}
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GiveReward();
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}
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GiveReward();
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EndMissionSpecific(completed);
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}
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