Hull, Gap & WayPoint cloning, equipped items are removed when switching from character mode to wiring or mode or vice versa
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@@ -211,7 +211,7 @@ namespace Barotrauma
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public virtual MapEntity Clone()
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{
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return null;
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throw new NotImplementedException();
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}
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public static List<MapEntity> Clone(List<MapEntity> entitiesToClone)
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