Lua is automatically initialized when entering singleplayer campaigns (doesn't include submarine editor) and roundStart && roundEnd hooks now work in CL Lua
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@@ -91,4 +91,8 @@ end
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setmodulepaths(modulePaths)
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Hook.Add("stop", "luaSetup.stop", function ()
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print("Stopping Lua...")
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end)
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Hook.Call("loaded")
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