GUI elements now respect render order + some minor distance comparison optimization

This commit is contained in:
juanjp600
2016-11-15 22:26:36 -03:00
parent 3c57b9d945
commit d2c17274fe
39 changed files with 441 additions and 47 deletions

View File

@@ -366,6 +366,11 @@ namespace Barotrauma
spriteBatch.End();
}
public override void AddToGUIUpdateList()
{
menu.AddToGUIUpdateList();
}
public override void Update(double deltaTime)
{
menu.Update((float)deltaTime);