(de584e63e) Improved MP campaign setup UI

This commit is contained in:
Joonas Rikkonen
2019-04-07 21:44:28 +03:00
parent 33b205b1c7
commit d16c470df6
2 changed files with 39 additions and 18 deletions
@@ -16,7 +16,7 @@ namespace Barotrauma
{
GUIFrame background = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas), style: "GUIBackgroundBlocker");
GUIFrame setupBox = new GUIFrame(new RectTransform(new Vector2(0.25f, 0.45f), background.RectTransform, Anchor.Center) { MinSize = new Point(500, 500) });
GUIFrame setupBox = new GUIFrame(new RectTransform(new Vector2(0.25f, 0.45f), background.RectTransform, Anchor.Center) { MinSize = new Point(500, 550) });
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), setupBox.RectTransform, Anchor.Center))
{
Stretch = true
@@ -30,7 +30,10 @@ namespace Barotrauma
RelativeSpacing = 0.02f
};
var campaignContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.8f), paddedFrame.RectTransform, Anchor.BottomLeft), style: null);
var campaignContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.9f), paddedFrame.RectTransform, Anchor.BottomLeft), style: "InnerFrame")
{
CanBeFocused = false
};
var newCampaignContainer = new GUIFrame(new RectTransform(Vector2.One, campaignContainer.RectTransform, Anchor.BottomLeft), style: null);
var loadCampaignContainer = new GUIFrame(new RectTransform(Vector2.One, campaignContainer.RectTransform, Anchor.BottomLeft), style: null);
@@ -38,7 +41,7 @@ namespace Barotrauma
var campaignSetupUI = new CampaignSetupUI(true, newCampaignContainer, loadCampaignContainer, submarines, saveFiles);
var newCampaignButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonContainer.RectTransform),
TextManager.Get("NewCampaign"))
TextManager.Get("NewCampaign"), style: "GUITabButton")
{
OnClicked = (btn, obj) =>
{
@@ -49,7 +52,7 @@ namespace Barotrauma
};
var loadCampaignButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.00f), buttonContainer.RectTransform),
TextManager.Get("LoadCampaign"))
TextManager.Get("LoadCampaign"), style: "GUITabButton")
{
OnClicked = (btn, obj) =>
{
@@ -64,8 +67,10 @@ namespace Barotrauma
campaignSetupUI.StartNewGame = GameMain.Client.SetupNewCampaign;
campaignSetupUI.LoadGame = GameMain.Client.SetupLoadCampaign;
var cancelButton = new GUIButton(new RectTransform(new Vector2(0.2f, 0.05f), paddedFrame.RectTransform, Anchor.BottomLeft), TextManager.Get("Cancel"))
var cancelButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.1f), paddedFrame.RectTransform, Anchor.BottomLeft),
TextManager.Get("Cancel"), style: "GUIButtonLarge")
{
IgnoreLayoutGroups = true,
OnClicked = (btn, obj) =>
{
background.Visible = false;
@@ -74,7 +79,22 @@ namespace Barotrauma
}
};
return background;
if (GameMain.Client != null && interactor == Character.Controlled)
{
var msgBox = new GUIMessageBox("", TextManager.Get("CampaignEnterOutpostPrompt")
.Replace("[locationname]", Submarine.MainSub.AtStartPosition ? Map.CurrentLocation.Name : Map.SelectedLocation.Name),
new string[] { TextManager.Get("Yes"), TextManager.Get("No") })
{
UserData = "watchmanprompt"
};
msgBox.Buttons[0].OnClicked = (btn, userdata) =>
{
GameMain.Client.RequestRoundEnd();
return true;
};
msgBox.Buttons[0].OnClicked += msgBox.Close;
msgBox.Buttons[1].OnClicked += msgBox.Close;
}
}
public override void Update(float deltaTime)