Some cleanup using ReSharper (mostly removing redundancies)

This commit is contained in:
Regalis
2016-03-12 15:32:34 +02:00
parent ae4e4d8f34
commit d1580328ed
99 changed files with 197 additions and 483 deletions
@@ -112,21 +112,16 @@ namespace Barotrauma.Lights
private void CalculateDimensions()
{
Vector2 center = Vector2.Zero;
float? minX = null, minY = null, maxX = null, maxY = null;
for (int i = 0; i < vertices.Length; i++)
{
center += vertices[i];
if (minX == null || vertices[i].X < minX) minX = vertices[i].X;
if (minY == null || vertices[i].Y < minY) minY = vertices[i].Y;
if (maxX == null || vertices[i].X > maxX) maxX = vertices[i].X;
if (maxY == null || vertices[i].Y > minY) maxY = vertices[i].Y;
}
center /= vertices.Length;
boundingBox = new Rectangle((int)minX, (int)minY, (int)(maxX - minX), (int)(maxY - minY));
}