Some cleanup using ReSharper (mostly removing redundancies)

This commit is contained in:
Regalis
2016-03-12 15:32:34 +02:00
parent ae4e4d8f34
commit d1580328ed
99 changed files with 197 additions and 483 deletions
-2
View File
@@ -165,8 +165,6 @@ namespace Barotrauma
for (int i = 0; i < count; i++ )
{
float normalizedPos = 0.5f-(i / count);
Vector2 spawnPos = new Vector2(WorldPosition.X + Rand.Range(0.0f, size.X), Rand.Range(WorldPosition.Y - size.Y, WorldPosition.Y) + 10.0f);
Vector2 speed = new Vector2((spawnPos.X - (WorldPosition.X + size.X / 2.0f)), (float)Math.Sqrt(size.X) * Rand.Range(10.0f, 15.0f) * growModifier);