Some cleanup using ReSharper (mostly removing redundancies)

This commit is contained in:
Regalis
2016-03-12 15:32:34 +02:00
parent ae4e4d8f34
commit d1580328ed
99 changed files with 197 additions and 483 deletions
+16 -9
View File
@@ -363,8 +363,8 @@ namespace Barotrauma
{
if (sendingTime < lastUpdate) return;
List<ushort> newItemIDs = new List<ushort>();
List<Item> droppedItems = new List<Item>();
//List<ushort> newItemIDs = new List<ushort>();
//List<Item> droppedItems = new List<Item>();
List<Item> prevItems = new List<Item>(Items);
for (int i = 0; i < capacity; i++)
@@ -389,15 +389,22 @@ namespace Barotrauma
var sender = GameMain.Server.ConnectedClients.Find(c => c.Connection == message.SenderConnection);
if (sender != null && sender.Character != null)
{
foreach (Item item in droppedItems)
{
GameServer.Log(sender.Character + " removed " + item.Name + " from " + Owner.ToString(), Color.Orange);
}
foreach (Item item in Items)
{
if (item == null || prevItems.Contains(item)) continue;
GameServer.Log(sender.Character + " placed " + item.Name + " in " + Owner.ToString(), Color.Orange);
if (item == null) continue;
if (!prevItems.Contains(item))
{
GameServer.Log(sender.Character + " placed " + item.Name + " in " + Owner, Color.Orange);
}
}
foreach (Item item in prevItems)
{
if (item == null) continue;
if (!Items.Contains(item))
{
GameServer.Log(sender.Character + " removed " + item.Name + " from " + Owner.ToString(), Color.Orange);
}
}
}
}