Some cleanup using ReSharper (mostly removing redundancies)
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@@ -10,13 +10,13 @@ namespace Barotrauma.Items.Components
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{
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class RepairTool : ItemComponent
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{
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List<string> fixableEntities;
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private List<string> fixableEntities;
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float range;
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private float range;
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Vector2 pickedPosition;
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private Vector2 pickedPosition;
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Vector2 barrelPos;
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private Vector2 barrelPos;
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private string particles;
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