Some cleanup using ReSharper (mostly removing redundancies)

This commit is contained in:
Regalis
2016-03-12 15:32:34 +02:00
parent ae4e4d8f34
commit d1580328ed
99 changed files with 197 additions and 483 deletions
@@ -105,7 +105,7 @@ namespace Barotrauma.Items.Components
item.body.ApplyLinearImpulse(
new Vector2((float)Math.Cos(projectile.body.Rotation), (float)Math.Sin(projectile.body.Rotation)) * item.body.Mass * -50.0f);
projectileComponent.ignoredBodies = limbBodies;
projectileComponent.IgnoredBodies = limbBodies;
item.RemoveContained(projectile);