OBT/1.2.1(Summer update)

Sync with upstream
This commit is contained in:
NotAlwaysTrue
2026-06-16 22:17:29 +08:00
committed by GitHub
parent 59bc21973a
commit d109c8f827
85 changed files with 1377 additions and 497 deletions
@@ -75,11 +75,11 @@ internal sealed class ModsGameplaySettingsMenu : ModsSettingsMenuBase
// ReSharper restore FieldCanBeMadeReadOnly.Local
private const string SettingsResetButtonText = "LuaCsForBarotrauma.SettingsMenu.ResetVisibleSettings";
private const string SettingsResetPromptTitle = "LuaCsForBarotrauma.SettingsMenu.ResetPrompt.Title";
private const string SettingsResetPromptContents = "LuaCsForBarotrauma.SettingsMenu.ResetPrompt.Message";
private const string SettingsResetPromptYesText = "LuaCsForBarotrauma.SettingsMenu.ResetPrompt.Yes";
private const string SettingsResetPromptNoText = "LuaCsForBarotrauma.SettingsMenu.ResetPrompt.No";
private const string SettingsResetButtonText = $"{LuaCsSetup.PackageName}.SettingsMenu.ResetVisibleSettings";
private const string SettingsResetPromptTitle = $"{LuaCsSetup.PackageName}.SettingsMenu.ResetPrompt.Title";
private const string SettingsResetPromptContents = $"{LuaCsSetup.PackageName}.SettingsMenu.ResetPrompt.Message";
private const string SettingsResetPromptYesText = $"{LuaCsSetup.PackageName}.SettingsMenu.ResetPrompt.Yes";
private const string SettingsResetPromptNoText = $"{LuaCsSetup.PackageName}.SettingsMenu.ResetPrompt.No";
private event Action OnApplyInstalledModsChanges;
@@ -100,7 +100,7 @@ internal sealed class ModsGameplaySettingsMenu : ModsSettingsMenuBase
var menuTitleLayoutGroup = new GUILayoutGroup(
new RectTransform(new Vector2(1f, MenuTitleHeight), mainLayoutGroup.RectTransform, Anchor.TopLeft), true, Anchor.TopLeft);
GUIUtil.Label(menuTitleLayoutGroup,
GetLocalizedString("LuaCsForBarotrauma.SettingsMenu.ModGameplayButton", "Mod Gameplay Settings"),
GetLocalizedString($"{LuaCsSetup.PackageName}.SettingsMenu.ModGameplayButton", "Mod Gameplay Settings"),
GUIStyle.LargeFont, new Vector2(1f, 1f));
// page contents
@@ -46,10 +46,10 @@ public class SettingsMenuSystem : ISettingsMenuSystem
var tabControlsIndex = (SettingsMenu.Tab)tabCount+1;
_gameplayContentFrame = CreateNewContentTab(tabGameplayIndex, __instance,
GUIStyle.ComponentStyles.ContainsKey("SettingsMenuTab.LuaCsSettings") ? "SettingsMenuTab.LuaCsSettings" : "SettingsMenuTab.Mods",
"LuaCsForBarotrauma.SettingsMenu.ModGameplayButton");
GUIStyle.ComponentStyles.ContainsKey("SettingsMenuTab.LuaCsSettings") ? "SettingsMenuTab.LuaCsSettings" : "SettingsMenuTab.Mods",
$"{LuaCsSetup.PackageName}.SettingsMenu.ModGameplayButton");
/*_controlsContentFrame = CreateNewContentTab(tabControlsIndex, __instance,
"SettingsMenuTab.Controls", "LuaCsForBarotrauma.SettingsMenu.ModControlsButton");
"SettingsMenuTab.Controls", $"{LuaCsSetup.PackageName}.SettingsMenu.ModControlsButton");
*/
_gameplayMenuInstance = new ModsGameplaySettingsMenu(_gameplayContentFrame, _packageManagementService, _configService, _loggerService, __instance);