OBT/1.2.1(Summer update)
Sync with upstream
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@@ -14,6 +14,7 @@ using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using System.Collections.Immutable;
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using System.Diagnostics.CodeAnalysis;
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namespace Barotrauma
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{
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@@ -649,12 +650,12 @@ namespace Barotrauma
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DrawMessages(spriteBatch, cam);
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if (MouseOn != null)
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{
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{
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MouseOn.OnDrawToolTip?.Invoke(MouseOn);
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if (!MouseOn.ToolTip.IsNullOrWhiteSpace())
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{
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MouseOn.DrawToolTip(spriteBatch);
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}
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MouseOn.OnDrawToolTip?.Invoke(MouseOn);
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}
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if (SubEditorScreen.IsSubEditor())
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@@ -2323,10 +2324,10 @@ namespace Barotrauma
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/// <summary>
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/// Creates a 7-segment display.
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/// </summary>
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/// <param name="leftLabel">Returns <see langword="null"/> if <paramref name="leftLabelText"/> is <see langword="null"/> or empty.</param>
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/// <param name="leftLabel">Returns <see langword="null"/> if <paramref name="leftLabelText"/> is <see langword="null"/>.</param>
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/// <param name="rightLabelText">Defaults to <c>TextManager.Get("kilowatt")</c>.</param>
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/// <param name="leftLabelFont">Defaults to <see cref="GUIStyle.LargeFont"/>.</param>
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public static GUITextBlock CreateDigitalDisplay(RectTransform rect, out GUITextBlock? leftLabel, out GUITextBlock rightLabel, LocalizedString? leftLabelText = null, LocalizedString? rightLabelText = null, LocalizedString? tooltip = null, GUIFont? leftLabelFont = null)
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public static GUITextBlock CreateDigitalDisplay(RectTransform rect, [NotNullIfNotNull(nameof(leftLabelText))] out GUITextBlock? leftLabel, out GUITextBlock rightLabel, LocalizedString? leftLabelText = null, LocalizedString? rightLabelText = null, LocalizedString? tooltip = null, GUIFont? leftLabelFont = null)
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{
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GUILayoutGroup textArea = new(rect, isHorizontal: true, childAnchor: Anchor.CenterLeft)
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{
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@@ -2337,7 +2338,7 @@ namespace Barotrauma
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};
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leftLabel = null;
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if (!leftLabelText.IsNullOrEmpty())
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if (leftLabelText != null)
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{
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leftLabel = new GUITextBlock(new RectTransform(new Vector2(0.4f, 1f), textArea.RectTransform), leftLabelText, textColor: GUIStyle.TextColorBright, font: leftLabelFont ?? GUIStyle.LargeFont, textAlignment: Alignment.CenterRight);
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}
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@@ -384,14 +384,14 @@ namespace Barotrauma
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CaretIndex = forcedCaretIndex == - 1 ? textBlock.GetCaretIndexFromScreenPos(PlayerInput.MousePosition) : forcedCaretIndex;
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CalculateCaretPos();
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ClearSelection();
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bool wasSelected = selected;
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selected = true;
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GUI.KeyboardDispatcher.Subscriber = this;
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OnSelected?.Invoke(this, Keys.None);
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if (!wasSelected && PlaySoundOnSelect && !ignoreSelectSound)
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if (!selected && PlaySoundOnSelect && !ignoreSelectSound)
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{
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SoundPlayer.PlayUISound(GUISoundType.Select);
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}
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selected = true;
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//set this after we've set selected to true -> otherwise the textbox taking keyboard focus will trigger Select again
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GUI.KeyboardDispatcher.Subscriber = this;
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}
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public void Deselect()
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@@ -113,7 +113,10 @@ namespace Barotrauma
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spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.NonPremultiplied, samplerState: GUI.SamplerState);
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GUI.DrawBackgroundSprite(spriteBatch, currentBackgroundTexture, Color.White, drawArea);
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if (currentBackgroundTexture.Texture != null)
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{
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GUI.DrawBackgroundSprite(spriteBatch, currentBackgroundTexture, Color.White, drawArea);
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}
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overlay.Draw(spriteBatch, Vector2.Zero, scale: overlayScale);
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double noiseT = Timing.TotalTime * 0.02f;
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