Whitelist saving
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@@ -149,7 +149,7 @@ namespace Barotrauma.Networking
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if (!whitelist.IsWhiteListed(name, inc.SenderConnection.RemoteEndPoint.Address.ToString()))
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{
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inc.SenderConnection.Disconnect("You're not in this server's whitelist.");
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DebugConsole.NewMessage(name + " couldn't join the server (not in whitelist)", Color.Red);
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DebugConsole.NewMessage(name + " (" + inc.SenderConnection.RemoteEndPoint.Address.ToString() + ") couldn't join the server (not in whitelist)", Color.Red);
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return;
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}
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@@ -685,15 +685,15 @@ namespace Barotrauma.Networking
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var banButton = new GUIButton(new Rectangle(-110, 0, 100, 20), "Ban", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
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banButton.UserData = c.name;
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banButton.OnClicked += GameMain.NetLobbyScreen.BanPlayer;
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banButton.OnClicked = GameMain.NetLobbyScreen.BanPlayer;
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var rangebanButton = new GUIButton(new Rectangle(-220, 0, 100, 20), "Ban range", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
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rangebanButton.UserData = c.name;
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rangebanButton.OnClicked += GameMain.NetLobbyScreen.BanPlayerRange;
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rangebanButton.OnClicked = GameMain.NetLobbyScreen.BanPlayerRange;
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var kickButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Kick", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
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kickButton.UserData = c.name;
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kickButton.OnClicked += GameMain.NetLobbyScreen.KickPlayer;
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kickButton.OnClicked = GameMain.NetLobbyScreen.KickPlayer;
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textBlock.Padding = new Vector4(5.0f, 0.0f, 5.0f, 0.0f);
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}
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@@ -21,6 +21,8 @@ namespace Barotrauma.Networking
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class WhiteList
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{
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const string SavePath = "Data/whitelist.txt";
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private List<WhiteListedPlayer> whitelistedPlayers;
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public List<WhiteListedPlayer> WhiteListedPlayers
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{
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@@ -44,6 +46,75 @@ namespace Barotrauma.Networking
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{
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enabled = false;
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whitelistedPlayers = new List<WhiteListedPlayer>();
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if (File.Exists(SavePath))
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{
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string[] lines;
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try
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{
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lines = File.ReadAllLines(SavePath);
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}
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catch (Exception e)
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{
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DebugConsole.ThrowError("Failed to open whitelist in " + SavePath, e);
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return;
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}
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foreach (string line in lines)
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{
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if (line[0] == '#')
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{
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string lineval = line.Substring(1, line.Length - 1);
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if (lineval.ToLower()=="true" || Convert.ToInt32(lineval)!=0)
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{
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enabled = true;
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}
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else
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{
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enabled = false;
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}
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}
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else
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{
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string[] separatedLine = line.Split(',');
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if (separatedLine.Length < 2) continue;
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string name = String.Join(",", separatedLine.Take(separatedLine.Length - 1));
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string ip = separatedLine.Last();
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whitelistedPlayers.Add(new WhiteListedPlayer(name, ip));
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}
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}
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}
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}
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public void Save()
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{
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GameServer.Log("Saving whitelist", null);
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List<string> lines = new List<string>();
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if (enabled)
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{
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lines.Add("#true");
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}
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else
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{
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lines.Add("#false");
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}
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foreach (WhiteListedPlayer wlp in whitelistedPlayers)
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{
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lines.Add(wlp.Name + "," + wlp.IP);
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}
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try
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{
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File.WriteAllLines(SavePath, lines);
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}
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catch (Exception e)
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{
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DebugConsole.ThrowError("Saving the whitelist to " + SavePath + " failed", e);
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}
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}
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public bool IsWhiteListed(string name, string ip)
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@@ -71,6 +142,18 @@ namespace Barotrauma.Networking
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enabledTick.OnSelected = (GUITickBox box) =>
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{
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enabled = !enabled;
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if (enabled)
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{
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foreach (Client c in GameMain.Server.ConnectedClients)
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{
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if (!IsWhiteListed(c.name,c.Connection.RemoteEndPoint.Address.ToString()))
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{
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whitelistedPlayers.Add(new WhiteListedPlayer(c.name, c.Connection.RemoteEndPoint.Address.ToString()));
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CloseFrame(); CreateWhiteListFrame();
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}
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}
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}
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Save();
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return true;
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};
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@@ -116,6 +199,7 @@ namespace Barotrauma.Networking
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GameServer.Log("Removing " + wlp.Name + " from whitelist", null);
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whitelistedPlayers.Remove(wlp);
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Save();
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CloseFrame(); CreateWhiteListFrame();
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return true;
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@@ -125,6 +209,7 @@ namespace Barotrauma.Networking
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{
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if (string.IsNullOrWhiteSpace(nameBox.Text) || whitelistedPlayers.Find(x => x.Name.ToLower() == nameBox.Text.ToLower()) != null) return false;
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whitelistedPlayers.Add(new WhiteListedPlayer(nameBox.Text,ipBox.Text));
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Save();
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CloseFrame(); CreateWhiteListFrame();
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return true;
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}
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