Whitelist saving

This commit is contained in:
juanjp600
2016-09-03 17:51:10 -03:00
parent efa8b4da51
commit d0efbe14f3
5 changed files with 129 additions and 44 deletions

View File

@@ -685,15 +685,15 @@ namespace Barotrauma.Networking
var banButton = new GUIButton(new Rectangle(-110, 0, 100, 20), "Ban", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
banButton.UserData = c.name;
banButton.OnClicked += GameMain.NetLobbyScreen.BanPlayer;
banButton.OnClicked = GameMain.NetLobbyScreen.BanPlayer;
var rangebanButton = new GUIButton(new Rectangle(-220, 0, 100, 20), "Ban range", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
rangebanButton.UserData = c.name;
rangebanButton.OnClicked += GameMain.NetLobbyScreen.BanPlayerRange;
rangebanButton.OnClicked = GameMain.NetLobbyScreen.BanPlayerRange;
var kickButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Kick", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
kickButton.UserData = c.name;
kickButton.OnClicked += GameMain.NetLobbyScreen.KickPlayer;
kickButton.OnClicked = GameMain.NetLobbyScreen.KickPlayer;
textBlock.Padding = new Vector4(5.0f, 0.0f, 5.0f, 0.0f);
}