Added UpdateUseItem method from d253863

This commit is contained in:
Joonas Rikkonen
2018-04-01 22:42:53 +03:00
parent 41800aff77
commit d00b52882f
4 changed files with 40 additions and 13 deletions
@@ -258,7 +258,8 @@ namespace Barotrauma.Items.Components
if (currLength > MaxLength)
{
Vector2 pullBackDir = Vector2.Normalize(nodes[nodes.Count - 1] - newNodePos);
Vector2 diff = nodes[nodes.Count - 1] - newNodePos;
Vector2 pullBackDir = diff == Vector2.Zero ? Vector2.Zero : Vector2.Normalize(diff);
user.AnimController.Collider.ApplyForce(pullBackDir * user.Mass * 50.0f);
user.AnimController.UpdateUseItem(true, user.SimPosition + pullBackDir * 2.0f);
if (currLength > MaxLength * 1.5f)