(4dba94638) Legacy save file support (= save files present in Data/Saves will still be usable)

This commit is contained in:
Joonas Rikkonen
2019-05-06 11:29:24 +03:00
parent 66871d37a8
commit cffaef3c3c
21 changed files with 106 additions and 858 deletions
@@ -1126,7 +1126,7 @@ namespace Barotrauma.Networking
UInt16 modeIndex = inc.ReadUInt16();
if (GameMain.NetLobbyScreen.GameModes[modeIndex].Identifier.ToLowerInvariant() == "multiplayercampaign")
{
string[] saveFiles = SaveUtil.GetSaveFiles(SaveUtil.SaveType.Multiplayer);
string[] saveFiles = SaveUtil.GetSaveFiles(SaveUtil.SaveType.Multiplayer).ToArray();
for (int i = 0; i < saveFiles.Length; i++)
{
XDocument doc = SaveUtil.LoadGameSessionDoc(saveFiles[i]);