(4dba94638) Legacy save file support (= save files present in Data/Saves will still be usable)
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@@ -1126,7 +1126,7 @@ namespace Barotrauma.Networking
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UInt16 modeIndex = inc.ReadUInt16();
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if (GameMain.NetLobbyScreen.GameModes[modeIndex].Identifier.ToLowerInvariant() == "multiplayercampaign")
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{
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string[] saveFiles = SaveUtil.GetSaveFiles(SaveUtil.SaveType.Multiplayer);
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string[] saveFiles = SaveUtil.GetSaveFiles(SaveUtil.SaveType.Multiplayer).ToArray();
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for (int i = 0; i < saveFiles.Length; i++)
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{
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XDocument doc = SaveUtil.LoadGameSessionDoc(saveFiles[i]);
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