Build 0.21.6.0 (1.0 pre-patch)
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@@ -7,22 +7,25 @@ namespace Steamworks
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public byte[] Data;
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public uint Handle;
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/// <summary>
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/// Cancels a ticket.
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/// You should cancel your ticket when you close the game or leave a server.
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/// </summary>
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public void Cancel()
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{
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if ( Handle != 0 )
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{
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SteamUser.Internal.CancelAuthTicket( Handle );
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}
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public bool Canceled { get; private set; }
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Handle = 0;
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Data = null;
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}
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/// <summary>
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/// Cancels a ticket.
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/// You should cancel your ticket when you close the game or leave a server.
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/// </summary>
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public void Cancel()
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{
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if (Handle != 0)
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{
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SteamUser.Internal.CancelAuthTicket(Handle);
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}
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public void Dispose()
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Handle = 0;
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Data = null;
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Canceled = true;
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}
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public void Dispose()
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{
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Cancel();
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}
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