Build 0.21.6.0 (1.0 pre-patch)
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@@ -302,6 +302,7 @@ namespace Barotrauma
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UnlockAchievement(causeOfDeath.Killer, "killclown".ToIdentifier());
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}
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// TODO: should we change this? Morbusine used to be the strongest poison. Now Cyanide is strongest.
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if (character.CharacterHealth?.GetAffliction("morbusinepoisoning") != null)
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{
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UnlockAchievement(causeOfDeath.Killer, "killpoison".ToIdentifier());
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@@ -315,6 +316,7 @@ namespace Barotrauma
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}
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else
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{
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// TODO: should we change this? Morbusine used to be the strongest poison. Now Cyanide is strongest.
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if (item.Prefab.Identifier == "morbusine")
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{
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UnlockAchievement(causeOfDeath.Killer, "killpoison".ToIdentifier());
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