Build 0.21.6.0 (1.0 pre-patch)

This commit is contained in:
Regalis11
2023-01-31 18:08:26 +02:00
parent e1c04bc31d
commit cf9ecd35b3
231 changed files with 4479 additions and 2276 deletions
@@ -431,7 +431,7 @@ namespace Barotrauma.Items.Components
//disable flipping for 0.5 seconds, because flipping the character when it's in a weird pose (e.g. lying in bed) can mess up the ragdoll
if (character.AnimController is HumanoidAnimController humanoidAnim)
{
humanoidAnim.LockFlippingUntil = (float)Timing.TotalTime + 0.5f;
humanoidAnim.LockFlipping(0.5f);
}
if (character.SelectedItem == item) { character.SelectedItem = null; }