Build 0.21.6.0 (1.0 pre-patch)
This commit is contained in:
@@ -994,7 +994,7 @@ namespace Barotrauma
|
||||
foreach (Limb l in Limbs)
|
||||
{
|
||||
if (l.IsSevered) { continue; }
|
||||
if (!l.DoesFlip) { continue; }
|
||||
if (!l.DoesFlip) { continue; }
|
||||
if (RagdollParams.IsSpritesheetOrientationHorizontal)
|
||||
{
|
||||
//horizontally aligned limbs need to be flipped 180 degrees
|
||||
@@ -1014,7 +1014,7 @@ namespace Barotrauma
|
||||
if (l.IsSevered) { continue; }
|
||||
|
||||
float rotation = l.body.Rotation;
|
||||
if (l.DoesFlip)
|
||||
if (l.DoesMirror)
|
||||
{
|
||||
if (RagdollParams.IsSpritesheetOrientationHorizontal)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user