Build 0.21.6.0 (1.0 pre-patch)

This commit is contained in:
Regalis11
2023-01-31 18:08:26 +02:00
parent e1c04bc31d
commit cf9ecd35b3
231 changed files with 4479 additions and 2276 deletions
@@ -42,12 +42,7 @@ namespace Barotrauma
{
if (effect == null)
{
#if WINDOWS
effect = GameMain.Instance.Content.Load<Effect>("Effects/deformshader");
#endif
#if LINUX || OSX
effect = GameMain.Instance.Content.Load<Effect>("Effects/deformshader_opengl");
#endif
effect = EffectLoader.Load("Effects/deformshader");
}
Invert = invert;