Build 0.21.6.0 (1.0 pre-patch)
This commit is contained in:
+45
-5
@@ -4,6 +4,7 @@ using System;
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using System.Collections.Generic;
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using Barotrauma.IO;
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using System.Collections.Immutable;
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using System.Globalization;
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using System.Linq;
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using System.Xml.Linq;
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@@ -58,7 +59,7 @@ namespace Barotrauma
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var saveFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.1f), saveList.Content.RectTransform) { MinSize = new Point(0, 45) }, style: "ListBoxElement")
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{
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UserData = saveInfo.FilePath
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UserData = saveInfo
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};
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var nameText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), saveFrame.RectTransform), Path.GetFileNameWithoutExtension(saveInfo.FilePath),
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@@ -87,10 +88,9 @@ namespace Barotrauma
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};
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string saveTimeStr = string.Empty;
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if (saveInfo.SaveTime > 0)
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if (saveInfo.SaveTime.TryUnwrap(out var time))
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{
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DateTime time = ToolBox.Epoch.ToDateTime(saveInfo.SaveTime);
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saveTimeStr = time.ToString();
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saveTimeStr = time.ToLocalUserString();
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}
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), saveFrame.RectTransform),
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text: saveTimeStr, textAlignment: Alignment.Right, font: GUIStyle.SmallFont)
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@@ -102,6 +102,26 @@ namespace Barotrauma
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return saveFrame;
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}
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protected void SortSaveList()
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{
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saveList.Content.RectTransform.SortChildren((c1, c2) =>
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{
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if (c1.GUIComponent.UserData is not CampaignMode.SaveInfo file1
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|| c2.GUIComponent.UserData is not CampaignMode.SaveInfo file2)
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{
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return 0;
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}
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if (!file1.SaveTime.TryUnwrap(out var file1WriteTime)
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|| !file2.SaveTime.TryUnwrap(out var file2WriteTime))
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{
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return 0;
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}
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return file2WriteTime.CompareTo(file1WriteTime);
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});
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}
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public struct CampaignSettingElements
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{
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public SettingValue<bool> TutorialEnabled;
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@@ -303,7 +323,7 @@ namespace Barotrauma
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bool ChangeValue(GUIButton btn, object userData)
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{
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if (!(userData is int change)) { return false; }
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if (userData is not int change) { return false; }
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int hiddenOptions = 0;
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@@ -367,5 +387,25 @@ namespace Barotrauma
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return inputContainer;
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}
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}
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public abstract void UpdateLoadMenu(IEnumerable<CampaignMode.SaveInfo> saveFiles = null);
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protected bool DeleteSave(GUIButton button, object obj)
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{
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if (obj is not CampaignMode.SaveInfo saveInfo) { return false; }
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var header = TextManager.Get("deletedialoglabel");
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var body = TextManager.GetWithVariable("deletedialogquestion", "[file]", Path.GetFileNameWithoutExtension(saveInfo.FilePath));
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EventEditorScreen.AskForConfirmation(header, body, () =>
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{
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SaveUtil.DeleteSave(saveInfo.FilePath);
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prevSaveFiles?.RemoveAll(s => s.FilePath == saveInfo.FilePath);
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UpdateLoadMenu(prevSaveFiles.ToList());
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return true;
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});
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return true;
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}
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}
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}
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+10
-48
@@ -192,7 +192,7 @@ namespace Barotrauma
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yield return CoroutineStatus.Success;
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}
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public void UpdateLoadMenu(IEnumerable<CampaignMode.SaveInfo> saveFiles = null)
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public override void UpdateLoadMenu(IEnumerable<CampaignMode.SaveInfo> saveFiles = null)
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{
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prevSaveFiles?.Clear();
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prevSaveFiles = null;
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@@ -220,37 +220,16 @@ namespace Barotrauma
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CreateSaveElement(saveInfo);
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}
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saveList.Content.RectTransform.SortChildren((c1, c2) =>
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{
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string file1 = c1.GUIComponent.UserData as string;
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string file2 = c2.GUIComponent.UserData as string;
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DateTime file1WriteTime = DateTime.MinValue;
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DateTime file2WriteTime = DateTime.MinValue;
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try
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{
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file1WriteTime = File.GetLastWriteTime(file1);
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}
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catch
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{
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//do nothing - DateTime.MinValue will be used and the element will get sorted at the bottom of the list
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};
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try
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{
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file2WriteTime = File.GetLastWriteTime(file2);
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}
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catch
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{
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//do nothing - DateTime.MinValue will be used and the element will get sorted at the bottom of the list
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};
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return file2WriteTime.CompareTo(file1WriteTime);
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});
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SortSaveList();
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loadGameButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.12f), loadGameContainer.RectTransform, Anchor.BottomRight), TextManager.Get("LoadButton"))
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{
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OnClicked = (btn, obj) =>
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{
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if (string.IsNullOrWhiteSpace(saveList.SelectedData as string)) { return false; }
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LoadGame?.Invoke(saveList.SelectedData as string);
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if (saveList.SelectedData is not CampaignMode.SaveInfo saveInfo) { return false; }
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if (string.IsNullOrWhiteSpace(saveInfo.FilePath)) { return false; }
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LoadGame?.Invoke(saveInfo.FilePath);
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CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
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return true;
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},
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@@ -264,37 +243,20 @@ namespace Barotrauma
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};
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}
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private bool SelectSaveFile(GUIComponent component, object obj)
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{
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string fileName = (string)obj;
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if (obj is not CampaignMode.SaveInfo saveInfo) { return true; }
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string fileName = saveInfo.FilePath;
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loadGameButton.Enabled = true;
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deleteMpSaveButton.Visible = deleteMpSaveButton.Enabled = GameMain.Client.IsServerOwner;
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deleteMpSaveButton.Enabled = GameMain.GameSession?.SavePath != fileName;
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if (deleteMpSaveButton.Visible)
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{
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deleteMpSaveButton.UserData = obj as string;
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deleteMpSaveButton.UserData = saveInfo;
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}
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return true;
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}
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private bool DeleteSave(GUIButton button, object obj)
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{
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string saveFile = obj as string;
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if (obj == null) { return false; }
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var header = TextManager.Get("deletedialoglabel");
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var body = TextManager.GetWithVariable("deletedialogquestion", "[file]", Path.GetFileNameWithoutExtension(saveFile));
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EventEditorScreen.AskForConfirmation(header, body, () =>
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{
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SaveUtil.DeleteSave(saveFile);
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prevSaveFiles?.RemoveAll(s => s.FilePath == saveFile);
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UpdateLoadMenu(prevSaveFiles.ToList());
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return true;
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});
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return true;
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}
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}
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}
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+38
-74
@@ -365,7 +365,7 @@ namespace Barotrauma
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private void CreateCustomizeWindow(CampaignSettings prevSettings, Action<CampaignSettings> onClosed = null)
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{
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CampaignCustomizeSettings = new GUIMessageBox("", "", new[] { TextManager.Get("OK") }, new Vector2(0.25f, 0.3f), minSize: new Point(450, 350));
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CampaignCustomizeSettings = new GUIMessageBox("", "", new[] { TextManager.Get("OK") }, new Vector2(0.25f, 0.5f), minSize: new Point(450, 350));
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GUILayoutGroup campaignSettingContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.8f), CampaignCustomizeSettings.Content.RectTransform, Anchor.TopCenter));
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@@ -581,7 +581,7 @@ namespace Barotrauma
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}
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}
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public void UpdateLoadMenu(IEnumerable<CampaignMode.SaveInfo> saveFiles = null)
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public override void UpdateLoadMenu(IEnumerable<CampaignMode.SaveInfo> saveFiles = null)
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{
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prevSaveFiles?.Clear();
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prevSaveFiles = null;
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@@ -649,46 +649,27 @@ namespace Barotrauma
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}
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}
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saveList.Content.RectTransform.SortChildren((c1, c2) =>
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{
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string file1 = c1.GUIComponent.UserData as string;
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string file2 = c2.GUIComponent.UserData as string;
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DateTime file1WriteTime = DateTime.MinValue;
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DateTime file2WriteTime = DateTime.MinValue;
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try
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{
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file1WriteTime = File.GetLastWriteTime(file1);
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}
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catch
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{
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//do nothing - DateTime.MinValue will be used and the element will get sorted at the bottom of the list
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};
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try
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{
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file2WriteTime = File.GetLastWriteTime(file2);
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}
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catch
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{
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//do nothing - DateTime.MinValue will be used and the element will get sorted at the bottom of the list
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};
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return file2WriteTime.CompareTo(file1WriteTime);
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});
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SortSaveList();
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loadGameButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.12f), loadGameContainer.RectTransform, Anchor.BottomRight), TextManager.Get("LoadButton"))
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{
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OnClicked = (btn, obj) =>
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{
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if (string.IsNullOrWhiteSpace(saveList.SelectedData as string)) { return false; }
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LoadGame?.Invoke(saveList.SelectedData as string);
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if (saveList.SelectedData is not CampaignMode.SaveInfo saveInfo) { return false; }
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if (string.IsNullOrWhiteSpace(saveInfo.FilePath)) { return false; }
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LoadGame?.Invoke(saveInfo.FilePath);
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return true;
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},
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Enabled = false
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};
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}
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}
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private bool SelectSaveFile(GUIComponent component, object obj)
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{
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string fileName = (string)obj;
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if (obj is not CampaignMode.SaveInfo saveInfo) { return true; }
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string fileName = saveInfo.FilePath;
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XDocument doc = SaveUtil.LoadGameSessionDoc(fileName);
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if (doc?.Root == null)
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@@ -701,72 +682,55 @@ namespace Barotrauma
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RemoveSaveFrame();
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string subName = doc.Root.GetAttributeString("submarine", "");
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string saveTime = doc.Root.GetAttributeString("savetime", "unknown");
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DateTime? time = null;
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if (long.TryParse(saveTime, out long unixTime))
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{
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time = ToolBox.Epoch.ToDateTime(unixTime);
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saveTime = time.ToString();
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}
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string subName = saveInfo.SubmarineName;
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LocalizedString saveTime = saveInfo.SaveTime
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.Select(t => (LocalizedString)t.ToLocalUserString())
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.Fallback(TextManager.Get("Unknown"));
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string mapseed = doc.Root.GetAttributeString("mapseed", "unknown");
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var saveFileFrame = new GUIFrame(new RectTransform(new Vector2(0.45f, 0.6f), loadGameContainer.RectTransform, Anchor.TopRight)
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{
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RelativeOffset = new Vector2(0.0f, 0.1f)
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}, style: "InnerFrame")
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var saveFileFrame = new GUIFrame(
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new RectTransform(new Vector2(0.45f, 0.6f), loadGameContainer.RectTransform, Anchor.TopRight)
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{
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RelativeOffset = new Vector2(0.0f, 0.1f)
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}, style: "InnerFrame")
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{
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UserData = "savefileframe"
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};
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var titleText = new GUITextBlock(new RectTransform(new Vector2(0.9f, 0.2f), saveFileFrame.RectTransform, Anchor.TopCenter)
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{
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RelativeOffset = new Vector2(0, 0.05f)
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},
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var titleText = new GUITextBlock(
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new RectTransform(new Vector2(0.9f, 0.2f), saveFileFrame.RectTransform, Anchor.TopCenter)
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{
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RelativeOffset = new Vector2(0, 0.05f)
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},
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Path.GetFileNameWithoutExtension(fileName), font: GUIStyle.LargeFont, textAlignment: Alignment.Center);
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titleText.Text = ToolBox.LimitString(titleText.Text, titleText.Font, titleText.Rect.Width);
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var layoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.5f), saveFileFrame.RectTransform, Anchor.Center)
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{
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RelativeOffset = new Vector2(0, 0.1f)
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});
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var layoutGroup = new GUILayoutGroup(
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new RectTransform(new Vector2(0.8f, 0.5f), saveFileFrame.RectTransform, Anchor.Center)
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{
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RelativeOffset = new Vector2(0, 0.1f)
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});
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new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform), $"{TextManager.Get("Submarine")} : {subName}", font: GUIStyle.SmallFont);
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new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform), $"{TextManager.Get("LastSaved")} : {saveTime}", font: GUIStyle.SmallFont);
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new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform), $"{TextManager.Get("MapSeed")} : {mapseed}", font: GUIStyle.SmallFont);
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new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform),
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$"{TextManager.Get("Submarine")} : {subName}", font: GUIStyle.SmallFont);
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new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform),
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$"{TextManager.Get("LastSaved")} : {saveTime}", font: GUIStyle.SmallFont);
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new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform),
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$"{TextManager.Get("MapSeed")} : {mapseed}", font: GUIStyle.SmallFont);
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new GUIButton(new RectTransform(new Vector2(0.4f, 0.15f), saveFileFrame.RectTransform, Anchor.BottomCenter)
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{
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RelativeOffset = new Vector2(0, 0.1f)
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}, TextManager.Get("Delete"), style: "GUIButtonSmall")
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{
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UserData = fileName,
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UserData = saveInfo,
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OnClicked = DeleteSave
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};
|
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return true;
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}
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private bool DeleteSave(GUIButton button, object obj)
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{
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string saveFile = obj as string;
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if (obj == null) { return false; }
|
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|
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LocalizedString header = TextManager.Get("deletedialoglabel");
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LocalizedString body = TextManager.GetWithVariable("deletedialogquestion", "[file]", Path.GetFileNameWithoutExtension(saveFile));
|
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|
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EventEditorScreen.AskForConfirmation(header, body, () =>
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{
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SaveUtil.DeleteSave(saveFile);
|
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prevSaveFiles?.RemoveAll(s => s.FilePath == saveFile);
|
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UpdateLoadMenu(prevSaveFiles.ToList());
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return true;
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});
|
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|
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return true;
|
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}
|
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|
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private void RemoveSaveFrame()
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{
|
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GUIComponent prevFrame = null;
|
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@@ -551,6 +551,7 @@ namespace Barotrauma
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submarineSelection.RefreshSubmarineDisplay(true, setTransferOptionToTrue: true);
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break;
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case CampaignMode.InteractionType.Map:
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GameMain.GameSession?.Map?.ResetPendingSub();
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//refresh mission rewards (may have been changed by e.g. a pending submarine switch)
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foreach (GUITextBlock rewardText in missionRewardTexts)
|
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{
|
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|
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+14
-25
@@ -25,14 +25,11 @@ namespace Barotrauma.CharacterEditor
|
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{
|
||||
get
|
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{
|
||||
if (cam == null)
|
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cam ??= new Camera()
|
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{
|
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cam = new Camera()
|
||||
{
|
||||
MinZoom = 0.1f,
|
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MaxZoom = 5.0f
|
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};
|
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}
|
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MinZoom = 0.1f,
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MaxZoom = 5.0f
|
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};
|
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return cam;
|
||||
}
|
||||
}
|
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@@ -125,7 +122,7 @@ namespace Barotrauma.CharacterEditor
|
||||
{
|
||||
ResetVariables();
|
||||
var subInfo = new SubmarineInfo("Content/AnimEditor.sub");
|
||||
Submarine.MainSub = new Submarine(subInfo);
|
||||
Submarine.MainSub = new Submarine(subInfo, showErrorMessages: false);
|
||||
if (Submarine.MainSub.PhysicsBody != null)
|
||||
{
|
||||
Submarine.MainSub.PhysicsBody.Enabled = false;
|
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@@ -162,11 +159,6 @@ namespace Barotrauma.CharacterEditor
|
||||
OpenDoors();
|
||||
GameMain.Instance.ResolutionChanged += OnResolutionChanged;
|
||||
Instance = this;
|
||||
|
||||
if (!GameSettings.CurrentConfig.EditorDisclaimerShown)
|
||||
{
|
||||
GameMain.Instance.ShowEditorDisclaimer();
|
||||
}
|
||||
}
|
||||
|
||||
private void ResetVariables()
|
||||
@@ -267,7 +259,10 @@ namespace Barotrauma.CharacterEditor
|
||||
#endif
|
||||
}
|
||||
GameMain.Instance.ResolutionChanged -= OnResolutionChanged;
|
||||
GameMain.LightManager.LightingEnabled = true;
|
||||
if (!GameMain.DevMode)
|
||||
{
|
||||
GameMain.LightManager.LightingEnabled = true;
|
||||
}
|
||||
ClearWidgets();
|
||||
ClearSelection();
|
||||
}
|
||||
@@ -285,6 +280,7 @@ namespace Barotrauma.CharacterEditor
|
||||
#region Main methods
|
||||
public override void AddToGUIUpdateList()
|
||||
{
|
||||
if (rightArea == null || leftArea == null) { return; }
|
||||
rightArea.AddToGUIUpdateList();
|
||||
leftArea.AddToGUIUpdateList();
|
||||
|
||||
@@ -783,7 +779,7 @@ namespace Barotrauma.CharacterEditor
|
||||
scaledMouseSpeed = PlayerInput.MouseSpeedPerSecond * (float)deltaTime;
|
||||
Cam.UpdateTransform(true);
|
||||
Submarine.CullEntities(Cam);
|
||||
Submarine.MainSub.UpdateTransform();
|
||||
Submarine.MainSub?.UpdateTransform();
|
||||
|
||||
// Lightmaps
|
||||
if (GameMain.LightManager.LightingEnabled)
|
||||
@@ -1575,10 +1571,7 @@ namespace Barotrauma.CharacterEditor
|
||||
{
|
||||
wayPoint = WayPoint.GetRandom(spawnType: SpawnType.Human, sub: Submarine.MainSub);
|
||||
}
|
||||
if (wayPoint == null)
|
||||
{
|
||||
wayPoint = WayPoint.GetRandom(sub: Submarine.MainSub);
|
||||
}
|
||||
wayPoint ??= WayPoint.GetRandom(sub: Submarine.MainSub);
|
||||
spawnPosition = wayPoint.WorldPosition;
|
||||
}
|
||||
|
||||
@@ -2688,10 +2681,6 @@ namespace Barotrauma.CharacterEditor
|
||||
|
||||
// Character selection
|
||||
var characterLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), content.RectTransform), GetCharacterEditorTranslation("CharacterPanel"), font: GUIStyle.LargeFont);
|
||||
var disclaimerBtn = new GUIButton(new RectTransform(new Vector2(0.2f, 0.7f), characterLabel.RectTransform, Anchor.CenterRight), style: "GUINotificationButton")
|
||||
{
|
||||
OnClicked = (btn, userdata) => { GameMain.Instance.ShowEditorDisclaimer(); return true; }
|
||||
};
|
||||
|
||||
var characterDropDown = new GUIDropDown(new RectTransform(new Vector2(1, 0.2f), content.RectTransform)
|
||||
{
|
||||
@@ -4007,7 +3996,7 @@ namespace Barotrauma.CharacterEditor
|
||||
};
|
||||
}).Draw(spriteBatch, deltaTime);
|
||||
}
|
||||
else
|
||||
else if (groundedParams != null)
|
||||
{
|
||||
GetAnimationWidget("HeadPosition", color, Color.Black, initMethod: w =>
|
||||
{
|
||||
@@ -4116,7 +4105,7 @@ namespace Barotrauma.CharacterEditor
|
||||
};
|
||||
}).Draw(spriteBatch, deltaTime);
|
||||
}
|
||||
else
|
||||
else if (groundedParams != null)
|
||||
{
|
||||
GetAnimationWidget("TorsoPosition", color, Color.Black, initMethod: w =>
|
||||
{
|
||||
|
||||
@@ -820,6 +820,15 @@ namespace Barotrauma
|
||||
};
|
||||
valueInput.Text = newValue?.ToString() ?? "<type here>";
|
||||
}
|
||||
else if (type == typeof(Identifier))
|
||||
{
|
||||
GUITextBox valueInput = new GUITextBox(new RectTransform(Vector2.One, layout.RectTransform), newValue?.ToString() ?? string.Empty);
|
||||
valueInput.OnTextChanged += (component, o) =>
|
||||
{
|
||||
newValue = new Identifier(o);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
else if (type == typeof(float) || type == typeof(int))
|
||||
{
|
||||
GUINumberInput valueInput = new GUINumberInput(new RectTransform(Vector2.One, layout.RectTransform), NumberType.Float) { FloatValue = (float) (newValue ?? 0.0f) };
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using Barotrauma.Extensions;
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Content;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
@@ -27,7 +26,7 @@ namespace Barotrauma
|
||||
public Effect ThresholdTintEffect { get; private set; }
|
||||
public Effect BlueprintEffect { get; set; }
|
||||
|
||||
public GameScreen(GraphicsDevice graphics, ContentManager content)
|
||||
public GameScreen(GraphicsDevice graphics)
|
||||
{
|
||||
cam = new Camera();
|
||||
cam.Translate(new Vector2(-10.0f, 50.0f));
|
||||
@@ -38,20 +37,13 @@ namespace Barotrauma
|
||||
CreateRenderTargets(graphics);
|
||||
};
|
||||
|
||||
Effect LoadEffect(string path)
|
||||
=> content.Load<Effect>(path
|
||||
#if LINUX || OSX
|
||||
+"_opengl"
|
||||
#endif
|
||||
);
|
||||
|
||||
//var blurEffect = LoadEffect("Effects/blurshader");
|
||||
damageEffect = LoadEffect("Effects/damageshader");
|
||||
PostProcessEffect = LoadEffect("Effects/postprocess");
|
||||
GradientEffect = LoadEffect("Effects/gradientshader");
|
||||
GrainEffect = LoadEffect("Effects/grainshader");
|
||||
ThresholdTintEffect = LoadEffect("Effects/thresholdtint");
|
||||
BlueprintEffect = LoadEffect("Effects/blueprintshader");
|
||||
damageEffect = EffectLoader.Load("Effects/damageshader");
|
||||
PostProcessEffect = EffectLoader.Load("Effects/postprocess");
|
||||
GradientEffect = EffectLoader.Load("Effects/gradientshader");
|
||||
GrainEffect = EffectLoader.Load("Effects/grainshader");
|
||||
ThresholdTintEffect = EffectLoader.Load("Effects/thresholdtint");
|
||||
BlueprintEffect = EffectLoader.Load("Effects/blueprintshader");
|
||||
|
||||
damageStencil = TextureLoader.FromFile("Content/Map/walldamage.png");
|
||||
damageEffect.Parameters["xStencil"].SetValue(damageStencil);
|
||||
|
||||
@@ -873,7 +873,25 @@ namespace Barotrauma
|
||||
GameMain.ResetNetLobbyScreen();
|
||||
try
|
||||
{
|
||||
string exeName = serverExecutableDropdown.SelectedComponent?.UserData is ServerExecutableFile f ? f.Path.Value : "DedicatedServer";
|
||||
string fileName;
|
||||
if (serverExecutableDropdown.SelectedComponent?.UserData is ServerExecutableFile f &&
|
||||
f.ContentPackage != GameMain.VanillaContent)
|
||||
{
|
||||
fileName = Path.Combine(
|
||||
Path.GetDirectoryName(f.Path.Value),
|
||||
Path.GetFileNameWithoutExtension(f.Path.Value));
|
||||
#if WINDOWS
|
||||
fileName += ".exe";
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
#if WINDOWS
|
||||
fileName = "DedicatedServer.exe";
|
||||
#else
|
||||
fileName = "./DedicatedServer";
|
||||
#endif
|
||||
}
|
||||
|
||||
string arguments = "-name \"" + ToolBox.EscapeCharacters(name) + "\"" +
|
||||
" -public " + isPublicBox.Selected.ToString() +
|
||||
@@ -897,19 +915,10 @@ namespace Barotrauma
|
||||
}
|
||||
int ownerKey = Math.Max(CryptoRandom.Instance.Next(), 1);
|
||||
arguments += " -ownerkey " + ownerKey;
|
||||
|
||||
string filename = Path.Combine(
|
||||
Path.GetDirectoryName(exeName),
|
||||
Path.GetFileNameWithoutExtension(exeName));
|
||||
#if WINDOWS
|
||||
filename += ".exe";
|
||||
#else
|
||||
filename = "./" + exeName;
|
||||
#endif
|
||||
|
||||
|
||||
var processInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = filename,
|
||||
FileName = fileName,
|
||||
Arguments = arguments,
|
||||
WorkingDirectory = Directory.GetCurrentDirectory(),
|
||||
#if !DEBUG
|
||||
@@ -985,7 +994,7 @@ namespace Barotrauma
|
||||
|| item.IsDownloadPending
|
||||
|| (item.InstallTime.TryGetValue(out var workshopInstallTime)
|
||||
&& pkg.InstallTime.TryUnwrap(out var localInstallTime)
|
||||
&& localInstallTime < workshopInstallTime)));
|
||||
&& localInstallTime.ToUtcValue() < workshopInstallTime)));
|
||||
|
||||
modUpdateStatus = (DateTime.Now + ModUpdateInterval, count);
|
||||
}
|
||||
|
||||
@@ -189,7 +189,8 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
public IReadOnlyList<SubmarineInfo> GetSubList()
|
||||
=> SubList.Content.Children.Select(c => c.UserData as SubmarineInfo).ToArray();
|
||||
=> (IReadOnlyList<SubmarineInfo>)GameMain.Client?.ServerSubmarines
|
||||
?? Array.Empty<SubmarineInfo>();
|
||||
|
||||
public readonly GUIListBox PlayerList;
|
||||
|
||||
@@ -929,6 +930,8 @@ namespace Barotrauma
|
||||
|
||||
var modeTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), modeContent.RectTransform), mode.Name, font: GUIStyle.SubHeadingFont);
|
||||
var modeDescription = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), modeContent.RectTransform), mode.Description, font: GUIStyle.SmallFont, wrap: true);
|
||||
//leave some padding for the vote count text
|
||||
modeDescription.Padding = new Vector4(modeDescription.Padding.X, modeDescription.Padding.Y, GUI.IntScale(30), modeDescription.Padding.W);
|
||||
modeTitle.HoverColor = modeDescription.HoverColor = modeTitle.SelectedColor = modeDescription.SelectedColor = Color.Transparent;
|
||||
modeTitle.HoverTextColor = modeDescription.HoverTextColor = modeTitle.TextColor;
|
||||
modeTitle.TextColor = modeDescription.TextColor = modeTitle.TextColor * 0.5f;
|
||||
@@ -981,7 +984,7 @@ namespace Barotrauma
|
||||
}
|
||||
else
|
||||
{
|
||||
GameMain.Client.RequestSelectMode(ModeList.Content.GetChildIndex(ModeList.Content.GetChildByUserData(GameModePreset.Sandbox)));
|
||||
GameMain.Client.RequestRoundEnd(save: false, quitCampaign: true);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -3291,16 +3294,15 @@ namespace Barotrauma
|
||||
{
|
||||
//campaign running
|
||||
settingsBlocker.Visible = true;
|
||||
CampaignFrame.Visible = GameMain.Client.HasPermission(ClientPermissions.ManageCampaign);
|
||||
ContinueCampaignButton.Enabled = !GameMain.Client.GameStarted && (GameMain.Client.HasPermission(ClientPermissions.ManageCampaign) || GameMain.Client.HasPermission(ClientPermissions.ManageRound));
|
||||
QuitCampaignButton.Enabled = GameMain.Client.HasPermission(ClientPermissions.ManageCampaign);
|
||||
CampaignFrame.Visible = QuitCampaignButton.Enabled = CampaignMode.AllowedToManageCampaign(ClientPermissions.ManageRound);
|
||||
ContinueCampaignButton.Enabled = !GameMain.Client.GameStarted && CampaignFrame.Visible;
|
||||
CampaignSetupFrame.Visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
CampaignFrame.Visible = false;
|
||||
CampaignSetupFrame.Visible = true;
|
||||
if (!GameMain.Client.HasPermission(ClientPermissions.ManageCampaign))
|
||||
if (!CampaignMode.AllowedToManageCampaign(ClientPermissions.ManageRound))
|
||||
{
|
||||
CampaignSetupFrame.ClearChildren();
|
||||
new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.5f), CampaignSetupFrame.RectTransform, Anchor.Center),
|
||||
@@ -3364,7 +3366,7 @@ namespace Barotrauma
|
||||
CampaignFrame.Visible = CampaignSetupFrame.Visible = false;
|
||||
}
|
||||
RefreshEnabledElements();
|
||||
if (enabled)
|
||||
if (enabled && SelectedMode != GameModePreset.MultiPlayerCampaign)
|
||||
{
|
||||
ModeList.Select(GameModePreset.MultiPlayerCampaign, GUIListBox.Force.Yes);
|
||||
}
|
||||
|
||||
@@ -543,13 +543,6 @@ namespace Barotrauma
|
||||
}
|
||||
};
|
||||
|
||||
var disclaimerBtn = new GUIButton(new RectTransform(new Vector2(0.1f, 1.0f), paddedTopPanel.RectTransform, Anchor.CenterRight), style: "GUINotificationButton")
|
||||
{
|
||||
IgnoreLayoutGroups = true,
|
||||
OnClicked = (btn, userdata) => { GameMain.Instance.ShowEditorDisclaimer(); return true; }
|
||||
};
|
||||
disclaimerBtn.RectTransform.MaxSize = new Point(disclaimerBtn.Rect.Height);
|
||||
|
||||
TopPanel.RectTransform.MinSize = new Point(0, (int)(paddedTopPanel.RectTransform.Children.Max(c => c.MinSize.Y) / paddedTopPanel.RectTransform.RelativeSize.Y));
|
||||
paddedTopPanel.Recalculate();
|
||||
|
||||
@@ -1425,7 +1418,7 @@ namespace Barotrauma
|
||||
else if (MainSub == null)
|
||||
{
|
||||
var subInfo = new SubmarineInfo();
|
||||
MainSub = new Submarine(subInfo);
|
||||
MainSub = new Submarine(subInfo, showErrorMessages: false);
|
||||
}
|
||||
|
||||
MainSub.UpdateTransform(interpolate: false);
|
||||
@@ -1462,11 +1455,6 @@ namespace Barotrauma
|
||||
|
||||
ImageManager.OnEditorSelected();
|
||||
ReconstructLayers();
|
||||
|
||||
if (!GameSettings.CurrentConfig.EditorDisclaimerShown)
|
||||
{
|
||||
GameMain.Instance.ShowEditorDisclaimer();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnFileDropped(string filePath, string extension)
|
||||
@@ -2726,11 +2714,13 @@ namespace Barotrauma
|
||||
|
||||
previewImageButtonHolder.RectTransform.MinSize = new Point(0, previewImageButtonHolder.RectTransform.Children.Max(c => c.MinSize.Y));
|
||||
|
||||
var contentPackageTabber = new GUILayoutGroup(new RectTransform((1.0f, 0.06f), rightColumn.RectTransform), isHorizontal: true);
|
||||
var contentPackageTabber = new GUILayoutGroup(new RectTransform((1.0f, 0.075f), rightColumn.RectTransform), isHorizontal: true);
|
||||
|
||||
GUIButton createTabberBtn(string labelTag)
|
||||
{
|
||||
var btn = new GUIButton(new RectTransform((0.5f, 1.0f), contentPackageTabber.RectTransform, Anchor.BottomCenter, Pivot.BottomCenter), TextManager.Get(labelTag), style: "GUITabButton");
|
||||
btn.TextBlock.Wrap = true;
|
||||
btn.TextBlock.SetTextPos();
|
||||
btn.RectTransform.MaxSize = RectTransform.MaxPoint;
|
||||
btn.Children.ForEach(c => c.RectTransform.MaxSize = RectTransform.MaxPoint);
|
||||
btn.Font = GUIStyle.SmallFont;
|
||||
@@ -5635,8 +5625,7 @@ namespace Barotrauma
|
||||
MouseDragStart = Vector2.Zero;
|
||||
}
|
||||
|
||||
if (!saveAssemblyFrame.Rect.Contains(PlayerInput.MousePosition)
|
||||
&& !snapToGridFrame.Rect.Contains(PlayerInput.MousePosition)
|
||||
if ((GUI.MouseOn == null || !GUI.MouseOn.IsChildOf(TopPanel))
|
||||
&& dummyCharacter?.SelectedItem == null && !WiringMode
|
||||
&& (GUI.MouseOn == null || MapEntity.SelectedAny || MapEntity.SelectionPos != Vector2.Zero))
|
||||
{
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#nullable enable
|
||||
using System.Linq;
|
||||
using Barotrauma.Extensions;
|
||||
using Barotrauma.Items.Components;
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
@@ -34,7 +33,7 @@ namespace Barotrauma
|
||||
{
|
||||
BlueprintEffect.Dispose();
|
||||
GameMain.Instance.Content.Unload();
|
||||
BlueprintEffect = GameMain.Instance.Content.Load<Effect>("Effects/blueprintshader_opengl");
|
||||
BlueprintEffect = EffectLoader.Load("Effects/blueprintshader");
|
||||
GameMain.GameScreen.BlueprintEffect = BlueprintEffect;
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user