Build 0.21.6.0 (1.0 pre-patch)
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@@ -515,11 +515,11 @@ namespace Barotrauma
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Item targetContainer = null;
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bool isShiftDown = PlayerInput.IsShiftDown();
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if (!isShiftDown) return null;
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if (!isShiftDown) { return null; }
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foreach (MapEntity e in mapEntityList)
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{
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if (!e.SelectableInEditor ||!(e is Item potentialContainer)) { continue; }
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if (!e.SelectableInEditor || e is not Item potentialContainer) { continue; }
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if (e.IsMouseOn(position))
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{
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