Unstable 1.1.14.0

This commit is contained in:
Markus Isberg
2023-10-02 16:43:54 +03:00
parent 94f5a93a0c
commit cf8f0de659
606 changed files with 21906 additions and 11456 deletions
@@ -10,7 +10,7 @@ namespace Steamworks
internal PartyBeaconID_t Id;
/// <summary>
/// Creator of the beacon
/// Gets the owner of the beacon.
/// </summary>
public SteamId Owner
{
@@ -24,7 +24,7 @@ namespace Steamworks
}
/// <summary>
/// Creator of the beacon
/// Gets metadata related to the beacon.
/// </summary>
public string? MetaData
{
@@ -40,7 +40,7 @@ namespace Steamworks
/// <summary>
/// Will attempt to join the party. If successful will return a connection string.
/// If failed, will return null
/// If failed, will return <see langword="null"/>
/// </summary>
public async Task<string?> JoinAsync()
{
@@ -55,7 +55,7 @@ namespace Steamworks
/// <summary>
/// When a user follows your beacon, Steam will reserve one of the open party slots for them, and send your game a ReservationNotification callback.
/// When that user joins your party, call OnReservationCompleted to notify Steam that the user has joined successfully
/// When that user joins your party, call this method to notify Steam that the user has joined successfully.
/// </summary>
public void OnReservationCompleted( SteamId steamid )
{
@@ -73,11 +73,11 @@ namespace Steamworks
}
/// <summary>
/// Turn off the beacon
/// Turn off the beacon.
/// </summary>
public bool Destroy()
{
return Internal != null && Internal.DestroyBeacon( Id );
}
}
}
}