Unstable 1.1.14.0

This commit is contained in:
Markus Isberg
2023-10-02 16:43:54 +03:00
parent 94f5a93a0c
commit cf8f0de659
606 changed files with 21906 additions and 11456 deletions
@@ -17,14 +17,6 @@ namespace Steamworks.Data
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct FriendSessionStateInfo_t
{
internal uint IOnlineSessionInstances; // m_uiOnlineSessionInstances uint32
internal byte IPublishedToFriendsSessionInstance; // m_uiPublishedToFriendsSessionInstance uint8
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal partial struct servernetadr_t
{
@@ -113,6 +105,39 @@ namespace Steamworks.Data
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct InputMotionDataV2_t
{
internal float DriftCorrectedQuatX; // driftCorrectedQuatX float
internal float DriftCorrectedQuatY; // driftCorrectedQuatY float
internal float DriftCorrectedQuatZ; // driftCorrectedQuatZ float
internal float DriftCorrectedQuatW; // driftCorrectedQuatW float
internal float SensorFusionQuatX; // sensorFusionQuatX float
internal float SensorFusionQuatY; // sensorFusionQuatY float
internal float SensorFusionQuatZ; // sensorFusionQuatZ float
internal float SensorFusionQuatW; // sensorFusionQuatW float
internal float DeferredSensorFusionQuatX; // deferredSensorFusionQuatX float
internal float DeferredSensorFusionQuatY; // deferredSensorFusionQuatY float
internal float DeferredSensorFusionQuatZ; // deferredSensorFusionQuatZ float
internal float DeferredSensorFusionQuatW; // deferredSensorFusionQuatW float
internal float GravityX; // gravityX float
internal float GravityY; // gravityY float
internal float GravityZ; // gravityZ float
internal float DegreesPerSecondX; // degreesPerSecondX float
internal float DegreesPerSecondY; // degreesPerSecondY float
internal float DegreesPerSecondZ; // degreesPerSecondZ float
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamInputActionEvent_t
{
internal ulong ControllerHandle; // controllerHandle InputHandle_t
internal SteamInputActionEventType EEventType; // eEventType ESteamInputActionEventType
// internal SteamInputActionEvent_t.AnalogAction_t AnalogAction; // analogAction SteamInputActionEvent_t::AnalogAction_t
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamUGCDetails_t
{
@@ -168,37 +193,6 @@ namespace Steamworks.Data
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamTVRegion_t
{
internal uint UnMinX; // unMinX uint32
internal uint UnMinY; // unMinY uint32
internal uint UnMaxX; // unMaxX uint32
internal uint UnMaxY; // unMaxY uint32
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamNetworkingQuickConnectionStatus
{
internal ConnectionState State; // m_eState ESteamNetworkingConnectionState
internal int Ping; // m_nPing int
internal float ConnectionQualityLocal; // m_flConnectionQualityLocal float
internal float ConnectionQualityRemote; // m_flConnectionQualityRemote float
internal float OutPacketsPerSec; // m_flOutPacketsPerSec float
internal float OutBytesPerSec; // m_flOutBytesPerSec float
internal float InPacketsPerSec; // m_flInPacketsPerSec float
internal float InBytesPerSec; // m_flInBytesPerSec float
internal int SendRateBytesPerSecond; // m_nSendRateBytesPerSecond int
internal int CbPendingUnreliable; // m_cbPendingUnreliable int
internal int CbPendingReliable; // m_cbPendingReliable int
internal int CbSentUnackedReliable; // m_cbSentUnackedReliable int
internal long EcQueueTime; // m_usecQueueTime SteamNetworkingMicroseconds
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16, ArraySubType = UnmanagedType.U4)]
internal uint[] Reserved; // reserved uint32 [16]
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal partial struct SteamDatagramHostedAddress
{