Unstable 1.1.14.0

This commit is contained in:
Markus Isberg
2023-10-02 16:43:54 +03:00
parent 94f5a93a0c
commit cf8f0de659
606 changed files with 21906 additions and 11456 deletions
@@ -70,7 +70,7 @@ namespace Barotrauma.Items.Components
}
}
[Editable, Serialize(true, IsPropertySaveable.Yes, description: "Can the relay currently pass power and signals through it.", alwaysUseInstanceValues: true)]
[InGameEditable, Serialize(true, IsPropertySaveable.Yes, description: "Can the relay currently pass power and signals through it.", alwaysUseInstanceValues: true)]
public bool IsOn
{
get
@@ -139,7 +139,7 @@ namespace Barotrauma.Items.Components
isBroken = false;
}
ApplyStatusEffects(ActionType.OnActive, deltaTime, null);
ApplyStatusEffects(ActionType.OnActive, deltaTime);
if (Voltage > OverloadVoltage && CanBeOverloaded && item.Repairables.Any())
{