Unstable 1.1.14.0

This commit is contained in:
Markus Isberg
2023-10-02 16:43:54 +03:00
parent 94f5a93a0c
commit cf8f0de659
606 changed files with 21906 additions and 11456 deletions
@@ -138,6 +138,8 @@ namespace Barotrauma.Items.Components
set { flipIndicator = value; }
}
public bool OutputDisabled { get; private set; }
public float RechargeRatio => RechargeSpeed / MaxRechargeSpeed;
public const float aiRechargeTargetRatio = 0.5f;
@@ -162,19 +164,19 @@ namespace Barotrauma.Items.Components
public override void Update(float deltaTime, Camera cam)
{
adjustedCapacity = GetCapacity();
if (item.Connections == null)
{
IsActive = false;
return;
}
adjustedCapacity = GetCapacity();
isRunning = true;
float chargeRatio = charge / adjustedCapacity;
if (chargeRatio > 0.0f)
{
ApplyStatusEffects(ActionType.OnActive, deltaTime, null);
ApplyStatusEffects(ActionType.OnActive, deltaTime);
}
float loadReading = 0;
@@ -242,6 +244,7 @@ namespace Barotrauma.Items.Components
/// <returns>Minimum and maximum power output for the connection</returns>
public override PowerRange MinMaxPowerOut(Connection connection, float load = 0)
{
if (OutputDisabled) { return PowerRange.Zero; }
if (connection == powerOut)
{
float maxOutput;
@@ -275,6 +278,7 @@ namespace Barotrauma.Items.Components
/// <returns></returns>
public override float GetConnectionPowerOut(Connection connection, float power, PowerRange minMaxPower, float load)
{
if (OutputDisabled) { return 0; }
//Only power out connection can provide power and Max poweroutput can't be negative
if (connection == powerOut && minMaxPower.Max > 0)
{
@@ -367,22 +371,27 @@ namespace Barotrauma.Items.Components
public override void ReceiveSignal(Signal signal, Connection connection)
{
if (connection.IsPower) { return; }
if (connection.Name == "set_rate")
switch (connection.Name)
{
if (float.TryParse(signal.value, NumberStyles.Any, CultureInfo.InvariantCulture, out float tempSpeed))
{
if (!MathUtils.IsValid(tempSpeed)) { return; }
float rechargeRate = MathHelper.Clamp(tempSpeed / 100.0f, 0.0f, 1.0f);
RechargeSpeed = rechargeRate * MaxRechargeSpeed;
#if CLIENT
if (rechargeSpeedSlider != null)
case "disable_output":
OutputDisabled = signal.value != "0";
break;
case "set_rate":
if (float.TryParse(signal.value, NumberStyles.Any, CultureInfo.InvariantCulture, out float tempSpeed))
{
rechargeSpeedSlider.BarScroll = rechargeRate;
}
if (!MathUtils.IsValid(tempSpeed)) { return; }
float rechargeRate = MathHelper.Clamp(tempSpeed / 100.0f, 0.0f, 1.0f);
RechargeSpeed = rechargeRate * MaxRechargeSpeed;
#if CLIENT
if (rechargeSpeedSlider != null)
{
rechargeSpeedSlider.BarScroll = rechargeRate;
}
#endif
}
}
break;
}
}
@@ -197,7 +197,7 @@ namespace Barotrauma.Items.Components
isBroken = false;
}
ApplyStatusEffects(ActionType.OnActive, deltaTime, null);
ApplyStatusEffects(ActionType.OnActive, deltaTime);
float powerReadingOut = 0;
float loadReadingOut = ExtraLoad;
@@ -1,6 +1,7 @@
using System;
using Microsoft.Xna.Framework;
using System.Collections.Generic;
using System.Linq;
#if CLIENT
using Barotrauma.Sounds;
#endif
@@ -193,13 +194,13 @@ namespace Barotrauma.Items.Components
{
//if the item consumes no power, ignore the voltage requirement and
//apply OnActive statuseffects as long as this component is active
ApplyStatusEffects(ActionType.OnActive, deltaTime, null);
ApplyStatusEffects(ActionType.OnActive, deltaTime);
return;
}
if (Voltage > minVoltage)
{
ApplyStatusEffects(ActionType.OnActive, deltaTime, null);
ApplyStatusEffects(ActionType.OnActive, deltaTime);
}
#if CLIENT
if (Voltage > minVoltage)
@@ -666,7 +667,7 @@ namespace Barotrauma.Items.Components
return
conn1.IsPower && conn2.IsPower &&
conn1.Item.Condition > 0.0f && conn2.Item.Condition > 0.0f &&
(conn1.Item.HasTag("junctionbox") || conn2.Item.HasTag("junctionbox") || conn1.Item.HasTag("dock") || conn2.Item.HasTag("dock") || conn1.IsOutput != conn2.IsOutput);
(conn1.Item.HasTag(Tags.JunctionBox) || conn2.Item.HasTag(Tags.JunctionBox) || conn1.Item.HasTag(Tags.DockingPort) || conn2.Item.HasTag(Tags.DockingPort) || conn1.IsOutput != conn2.IsOutput);
}
/// <summary>
@@ -682,6 +683,7 @@ namespace Barotrauma.Items.Components
if (!recipient.IsPower || !recipient.IsOutput) { continue; }
var battery = recipient.Item?.GetComponent<PowerContainer>();
if (battery == null || battery.Item.Condition <= 0.0f) { continue; }
if (battery.OutputDisabled) { continue; }
float maxOutputPerFrame = battery.MaxOutPut / 60.0f;
float framesPerMinute = 3600.0f;
availablePower += Math.Min(battery.Charge * framesPerMinute, maxOutputPerFrame);
@@ -689,23 +691,19 @@ namespace Barotrauma.Items.Components
return availablePower;
}
/// <summary>
/// Returns a list of batteries directly connected to the item
/// </summary>
protected List<PowerContainer> GetDirectlyConnectedBatteries()
protected IEnumerable<PowerContainer> GetDirectlyConnectedBatteries()
{
List<PowerContainer> batteries = new List<PowerContainer>();
if (item.Connections == null || powerIn == null) { return batteries; }
foreach (Connection recipient in powerIn.Recipients)
if (item.Connections != null && powerIn != null)
{
if (!recipient.IsPower || !recipient.IsOutput) { continue; }
var battery = recipient.Item?.GetComponent<PowerContainer>();
if (battery != null)
foreach (Connection recipient in powerIn.Recipients)
{
batteries.Add(battery);
if (!recipient.IsPower || !recipient.IsOutput) { continue; }
if (recipient.Item?.GetComponent<PowerContainer>() is PowerContainer battery)
{
yield return battery;
}
}
}
return batteries;
}
protected override void RemoveComponentSpecific()